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Paper/src/main/resources/configurations/bukkit.yml
EvilSeph f1a35effb0 Added useExactLoginLocation(). Closes BUKKIT-145
useExactLoginLocation() looks for settings.use-exact-login-location within bukkit.yml.

If true, we will bypass Vanilla's behaviour of checking for collisions and moving the player if needed when they login.

If false, we will continue to follow Vanilla's behaviour and move players that 'collide' with objects when they login.
2012-01-29 12:33:05 -05:00

33 Zeilen
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YAML

# This is the main configuration file for Bukkit.
# As you can see, there's actually not that much to configure without any plugins.
# For a reference for any variable inside this file, check out the bukkit wiki at
# http://wiki.bukkit.org/Bukkit.yml
#
# If you need help on this file, feel free to join us on irc or leave a message
# on the forums asking for advice.
#
# IRC: #bukkit @ esper.net
# (If this means nothing to you, just go to http://webchat.esper.net/?channels=bukkit )
# Forums: http://forums.bukkit.org/forums/bukkit-help.6/
# Twitter: http://twitter.com/Craftbukkit
# Bug tracker: http://leaky.bukkit.org/
settings:
allow-end: true
warn-on-overload: true
spawn-radius: 16
permissions-file: permissions.yml
update-folder: update
ping-packet-limit: 100
use-exact-login-location: false
aliases:
icanhasbukkit:
- version
database:
username: bukkit
isolation: SERIALIZABLE
driver: org.sqlite.JDBC
password: walrus
url: jdbc:sqlite:{DIR}{NAME}.db