Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-20 05:20:07 +01:00
154 Zeilen
4.1 KiB
Java
154 Zeilen
4.1 KiB
Java
package net.minecraft.server;
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public class Vec3D {
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public static final Vec3DPool a = new Vec3DPool(-1, -1);
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public final Vec3DPool b;
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public double c;
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public double d;
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public double e;
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public Vec3D next; // CraftBukkit
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public static Vec3D a(double d0, double d1, double d2) {
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return new Vec3D(a, d0, d1, d2);
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}
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protected Vec3D(Vec3DPool vec3dpool, double d0, double d1, double d2) {
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if (d0 == -0.0D) {
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d0 = 0.0D;
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}
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if (d1 == -0.0D) {
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d1 = 0.0D;
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}
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if (d2 == -0.0D) {
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d2 = 0.0D;
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}
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this.c = d0;
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this.d = d1;
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this.e = d2;
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this.b = vec3dpool;
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}
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protected Vec3D b(double d0, double d1, double d2) {
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this.c = d0;
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this.d = d1;
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this.e = d2;
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return this;
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}
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public Vec3D a() {
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double d0 = (double) MathHelper.sqrt(this.c * this.c + this.d * this.d + this.e * this.e);
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return d0 < 1.0E-4D ? this.b.create(0.0D, 0.0D, 0.0D) : this.b.create(this.c / d0, this.d / d0, this.e / d0);
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}
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public double b(Vec3D vec3d) {
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return this.c * vec3d.c + this.d * vec3d.d + this.e * vec3d.e;
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}
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public Vec3D add(double d0, double d1, double d2) {
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return this.b.create(this.c + d0, this.d + d1, this.e + d2);
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}
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public double d(Vec3D vec3d) {
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double d0 = vec3d.c - this.c;
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double d1 = vec3d.d - this.d;
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double d2 = vec3d.e - this.e;
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return (double) MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
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}
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public double distanceSquared(Vec3D vec3d) {
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double d0 = vec3d.c - this.c;
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double d1 = vec3d.d - this.d;
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double d2 = vec3d.e - this.e;
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return d0 * d0 + d1 * d1 + d2 * d2;
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}
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public double d(double d0, double d1, double d2) {
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double d3 = d0 - this.c;
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double d4 = d1 - this.d;
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double d5 = d2 - this.e;
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return d3 * d3 + d4 * d4 + d5 * d5;
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}
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public double b() {
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return (double) MathHelper.sqrt(this.c * this.c + this.d * this.d + this.e * this.e);
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}
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public Vec3D b(Vec3D vec3d, double d0) {
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double d1 = vec3d.c - this.c;
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double d2 = vec3d.d - this.d;
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double d3 = vec3d.e - this.e;
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if (d1 * d1 < 1.0000000116860974E-7D) {
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return null;
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} else {
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double d4 = (d0 - this.c) / d1;
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return d4 >= 0.0D && d4 <= 1.0D ? this.b.create(this.c + d1 * d4, this.d + d2 * d4, this.e + d3 * d4) : null;
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}
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}
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public Vec3D c(Vec3D vec3d, double d0) {
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double d1 = vec3d.c - this.c;
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double d2 = vec3d.d - this.d;
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double d3 = vec3d.e - this.e;
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if (d2 * d2 < 1.0000000116860974E-7D) {
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return null;
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} else {
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double d4 = (d0 - this.d) / d2;
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return d4 >= 0.0D && d4 <= 1.0D ? this.b.create(this.c + d1 * d4, this.d + d2 * d4, this.e + d3 * d4) : null;
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}
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}
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public Vec3D d(Vec3D vec3d, double d0) {
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double d1 = vec3d.c - this.c;
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double d2 = vec3d.d - this.d;
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double d3 = vec3d.e - this.e;
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if (d3 * d3 < 1.0000000116860974E-7D) {
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return null;
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} else {
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double d4 = (d0 - this.e) / d3;
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return d4 >= 0.0D && d4 <= 1.0D ? this.b.create(this.c + d1 * d4, this.d + d2 * d4, this.e + d3 * d4) : null;
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}
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}
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public String toString() {
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return "(" + this.c + ", " + this.d + ", " + this.e + ")";
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}
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public void a(float f) {
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float f1 = MathHelper.cos(f);
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float f2 = MathHelper.sin(f);
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double d0 = this.c;
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double d1 = this.d * (double) f1 + this.e * (double) f2;
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double d2 = this.e * (double) f1 - this.d * (double) f2;
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this.c = d0;
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this.d = d1;
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this.e = d2;
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}
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public void b(float f) {
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float f1 = MathHelper.cos(f);
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float f2 = MathHelper.sin(f);
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double d0 = this.c * (double) f1 + this.e * (double) f2;
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double d1 = this.d;
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double d2 = this.e * (double) f1 - this.c * (double) f2;
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this.c = d0;
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this.d = d1;
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this.e = d2;
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}
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}
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