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Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: zml <zml@stellardrift.ca> Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
32 Zeilen
1.2 KiB
Diff
32 Zeilen
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 6 Nov 2017 21:10:01 -0500
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Subject: [PATCH] API to get a BlockState without a snapshot
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This allows you to get a BlockState without creating a snapshot, operating
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on the real tile entity.
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This is useful for where performance is needed
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diff --git a/src/main/java/org/bukkit/block/Block.java b/src/main/java/org/bukkit/block/Block.java
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index 0cfad6f84eda6f7bfa1fae041341ccb1021b157d..e89c8079625525667f496c06207da655fe43d749 100644
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--- a/src/main/java/org/bukkit/block/Block.java
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+++ b/src/main/java/org/bukkit/block/Block.java
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@@ -269,6 +269,16 @@ public interface Block extends Metadatable {
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@NotNull
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BlockState getState();
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+ // Paper start
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+ /**
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+ * @see #getState() optionally disables use of snapshot, to operate on real block data
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+ * @param useSnapshot if this block is a TE, should we create a fully copy of the TileEntity
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+ * @return BlockState with the current state of this block
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+ */
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+ @NotNull
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+ BlockState getState(boolean useSnapshot);
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+ // Paper end
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+
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/**
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* Returns the biome that this block resides in
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*
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