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Paper/Spigot-Server-Patches/0140-Auto-fix-bad-Y-levels-on-player-login.patch
Aikar 05466e3b47
[Auto] Update Upstream
Upstream has released updates that appear to apply compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing.

Bukkit Changes:
d2834556 SPIGOT-4219: Event for PigZombies angering.

CraftBukkit Changes:
a9c796f1 SPIGOT-4184: Fix furnaces not matching Vanilla smelt or animations
195f071e SPIGOT-4219: Event for PigZombies angering.
5e3082c7 SPIGOT-4230: Improve legacy block types
2018-08-05 19:46:43 -04:00

23 Zeilen
1.0 KiB
Diff

From f62f97c0dc44c38568c8b22e84f122d0281e82bb Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 21 Sep 2016 23:48:39 -0400
Subject: [PATCH] Auto fix bad Y levels on player login
Bring down to a saner Y level if super high, as this can cause the server to crash
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 9c04fa4a6f..9bb70c151d 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -199,6 +199,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
+ if (this.locY > 300) this.locY = 257; // Paper - bring down to a saner Y level if out of world
if (nbttagcompound.hasKeyOfType("playerGameType", 99)) {
if (this.bK().getForceGamemode()) {
this.playerInteractManager.setGameMode(this.bK().getGamemode());
--
2.18.0