Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 19:10:09 +01:00
44 Zeilen
2.8 KiB
Diff
44 Zeilen
2.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Thu, 17 Sep 2020 00:36:05 +0100
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Subject: [PATCH] Extend block drop capture to capture all items added to the
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world
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 959a8a170363227bb8ca833d8399f0c4c3d00004..c73bf7d8c6b009ed5e1f666600d3c470927f564d 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1366,6 +1366,12 @@ public class ServerLevel extends Level implements WorldGenLevel {
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// WorldServer.LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityTypes.getKey(entity.getType())); // CraftBukkit
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return false;
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} else {
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+ // Paper start - capture all item additions to the world
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+ if (captureDrops != null && entity instanceof net.minecraft.world.entity.item.ItemEntity) {
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+ captureDrops.add((net.minecraft.world.entity.item.ItemEntity) entity);
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+ return true;
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+ }
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+ // Paper end
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// SPIGOT-6415: Don't call spawn event when reason is null. For example when an entity teleports to a new world.
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if (spawnReason != null && !CraftEventFactory.doEntityAddEventCalling(this, entity, spawnReason)) {
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return false;
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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index 52d71b08c8338254a0e50780363155da4f4c1934..77eec518940ae41880e395b3dd051d89bd67c319 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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@@ -436,10 +436,12 @@ public class ServerPlayerGameMode {
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// return true; // CraftBukkit
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}
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// CraftBukkit start
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+ java.util.List<net.minecraft.world.entity.item.ItemEntity> itemsToDrop = level.captureDrops; // Paper - store current list
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+ level.captureDrops = null; // Paper - Remove this earlier so that we can actually drop stuff
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if (event.isDropItems()) {
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- org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, level.captureDrops);
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+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, itemsToDrop); // Paper - use stored ref
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}
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- level.captureDrops = null;
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+ //world.captureDrops = null; // Paper - move up
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// Drop event experience
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if (flag && event != null) {
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