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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 897a0a23 SPIGOT-5753: Back PotionType by a minecraft registry 255b2aa1 SPIGOT-7080: Add World#locateNearestBiome ff984826 Remove javadoc.io doc links CraftBukkit Changes: 71b0135cc SPIGOT-5753: Back PotionType by a minecraft registry a6bcb8489 SPIGOT-7080: Add World#locateNearestBiome ad0e57434 SPIGOT-7502: CraftMetaItem - cannot deserialize BlockStateTag b3efca57a SPIGOT-6400: Use Mockito instead of InvocationHandler 38c599f9d PR-1272: Only allow one entity in CraftItem instead of two f065271ac SPIGOT-7498: ChunkSnapshot.getBlockEmittedLight() gets 64 blocks upper in Overworld Spigot Changes: e0e223fe Remove javadoc.io doc links
25 Zeilen
3.2 KiB
Diff
25 Zeilen
3.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Warrior <50800980+Warriorrrr@users.noreply.github.com>
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Date: Mon, 27 Feb 2023 19:16:07 +0100
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Subject: [PATCH] Fix MC-157464 Prevent sleeping villagers moving towards food
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Fixes sleeping villagers moving to nearby food by adding an !isSleeping predicate
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Relevant links:
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https://bugs.mojang.com/browse/MC-157464
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https://github.com/PaperMC/Paper/issues/8569
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diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/VillagerGoalPackages.java b/src/main/java/net/minecraft/world/entity/ai/behavior/VillagerGoalPackages.java
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index 9400556aca4cd06ad311975d74a9e7eb2ccd9c73..cd7a90ec1073b2b452ca70decefe6a594445003b 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/behavior/VillagerGoalPackages.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/VillagerGoalPackages.java
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@@ -22,7 +22,7 @@ public class VillagerGoalPackages {
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private static final float STROLL_SPEED_MODIFIER = 0.4F;
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public static ImmutableList<Pair<Integer, ? extends BehaviorControl<? super Villager>>> getCorePackage(VillagerProfession profession, float speed) {
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- return ImmutableList.of(Pair.of(0, new Swim(0.8F)), Pair.of(0, InteractWithDoor.create()), Pair.of(0, new LookAtTargetSink(45, 90)), Pair.of(0, new VillagerPanicTrigger()), Pair.of(0, WakeUp.create()), Pair.of(0, ReactToBell.create()), Pair.of(0, SetRaidStatus.create()), Pair.of(0, ValidateNearbyPoi.create(profession.heldJobSite(), MemoryModuleType.JOB_SITE)), Pair.of(0, ValidateNearbyPoi.create(profession.acquirableJobSite(), MemoryModuleType.POTENTIAL_JOB_SITE)), Pair.of(1, new MoveToTargetSink()), Pair.of(2, PoiCompetitorScan.create()), Pair.of(3, new LookAndFollowTradingPlayerSink(speed)), Pair.of(5, GoToWantedItem.create(speed, false, 4)), Pair.of(6, AcquirePoi.create(profession.acquirableJobSite(), MemoryModuleType.JOB_SITE, MemoryModuleType.POTENTIAL_JOB_SITE, true, Optional.empty())), Pair.of(7, new GoToPotentialJobSite(speed)), Pair.of(8, YieldJobSite.create(speed)), Pair.of(10, AcquirePoi.create((poiType) -> {
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+ return ImmutableList.of(Pair.of(0, new Swim(0.8F)), Pair.of(0, InteractWithDoor.create()), Pair.of(0, new LookAtTargetSink(45, 90)), Pair.of(0, new VillagerPanicTrigger()), Pair.of(0, WakeUp.create()), Pair.of(0, ReactToBell.create()), Pair.of(0, SetRaidStatus.create()), Pair.of(0, ValidateNearbyPoi.create(profession.heldJobSite(), MemoryModuleType.JOB_SITE)), Pair.of(0, ValidateNearbyPoi.create(profession.acquirableJobSite(), MemoryModuleType.POTENTIAL_JOB_SITE)), Pair.of(1, new MoveToTargetSink()), Pair.of(2, PoiCompetitorScan.create()), Pair.of(3, new LookAndFollowTradingPlayerSink(speed)), Pair.of(5, GoToWantedItem.create(villager -> !villager.isSleeping(), speed, false, 4)), Pair.of(6, AcquirePoi.create(profession.acquirableJobSite(), MemoryModuleType.JOB_SITE, MemoryModuleType.POTENTIAL_JOB_SITE, true, Optional.empty())), Pair.of(7, new GoToPotentialJobSite(speed)), Pair.of(8, YieldJobSite.create(speed)), Pair.of(10, AcquirePoi.create((poiType) -> { // Paper - Fix MC-157464
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return poiType.is(PoiTypes.HOME);
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}, MemoryModuleType.HOME, false, Optional.of((byte)14))), Pair.of(10, AcquirePoi.create((poiType) -> {
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return poiType.is(PoiTypes.MEETING);
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