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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 19:10:09 +01:00
Paper/patches/server/0704-Fix-CocaoDecorator-causing-a-crash-when-trying-to-ge.patch
Jake Potrebic 90fe0d58a5
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9825)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
897a0a23 SPIGOT-5753: Back PotionType by a minecraft registry
255b2aa1 SPIGOT-7080: Add World#locateNearestBiome
ff984826 Remove javadoc.io doc links

CraftBukkit Changes:
71b0135cc SPIGOT-5753: Back PotionType by a minecraft registry
a6bcb8489 SPIGOT-7080: Add World#locateNearestBiome
ad0e57434 SPIGOT-7502: CraftMetaItem - cannot deserialize BlockStateTag
b3efca57a SPIGOT-6400: Use Mockito instead of InvocationHandler
38c599f9d PR-1272: Only allow one entity in CraftItem instead of two
f065271ac SPIGOT-7498: ChunkSnapshot.getBlockEmittedLight() gets 64 blocks upper in Overworld

Spigot Changes:
e0e223fe Remove javadoc.io doc links
2023-10-22 20:12:00 +01:00

20 Zeilen
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 7 Sep 2021 21:29:38 +0100
Subject: [PATCH] Fix CocaoDecorator causing a crash when trying to generate
without logs
diff --git a/src/main/java/net/minecraft/world/level/levelgen/feature/treedecorators/CocoaDecorator.java b/src/main/java/net/minecraft/world/level/levelgen/feature/treedecorators/CocoaDecorator.java
index 42b4b306ee89a9e422d234bdaa9b43b118f8bd0a..0fc355bd847749f7ce716b283dd571f143824795 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/feature/treedecorators/CocoaDecorator.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/feature/treedecorators/CocoaDecorator.java
@@ -25,6 +25,7 @@ public class CocoaDecorator extends TreeDecorator {
@Override
public void place(TreeDecorator.Context generator) {
+ if (generator.logs().isEmpty()) return; // Paper
RandomSource randomSource = generator.random();
if (!(randomSource.nextFloat() >= this.probability)) {
List<BlockPos> list = generator.logs();