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https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
01e8ce8d2d
If the request to shut down the server is received while we are in a watchdog hang, immediately treat it as a crash and begin the shutdown process. Shutdown process is now improved to also shutdown cleanly when not using restart scripts either. If a server is deadlocked, a server owner can send SIGHUP (or any other signal the JVM understands to shut down as it currently does) and the watchdog will no longer need to wait until the full timeout, allowing you to trigger a close process and try to shut the server down gracefully, saving player and world data. Previously there was no way to trigger this outside of waiting for a full watchdog timeout, which may be set to a really long time... Additionally, fix everything to do with shutting the server down asynchronously. Previously, nearly everything about the process was fragile and unsafe. Main might not have actually been frozen, and might still be manipulating state. Or, some reuest might ask main to do something in the shutdown but main is dead. Or worse, other things might start closing down items such as the Console or Thread Pool before we are fully shutdown. This change tries to resolve all of these issues by moving everything into the stop method and guaranteeing only one thread is stopping the server. We then issue Thread Death to the main thread of another thread initiates the stop process. We have to ensure Thread Death propagates correctly though to stop main completely. This is to ensure that if main isn't truely stuck, it's not manipulating state we are trying to save.
331 Zeilen
17 KiB
Diff
331 Zeilen
17 KiB
Diff
From dcc37cb0137276aedac50c019b6558ec03cbb7b6 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 12 Apr 2020 15:50:48 -0400
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Subject: [PATCH] Forced Watchdog Crash support and Improve Async Shutdown
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If the request to shut down the server is received while we are in
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a watchdog hang, immediately treat it as a crash and begin the shutdown
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process. Shutdown process is now improved to also shutdown cleanly when
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not using restart scripts either.
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If a server is deadlocked, a server owner can send SIGUP (or any other signal
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the JVM understands to shut down as it currently does) and the watchdog
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will no longer need to wait until the full timeout, allowing you to trigger
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a close process and try to shut the server down gracefully, saving player and
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world data.
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Previously there was no way to trigger this outside of waiting for a full watchdog
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timeout, which may be set to a really long time...
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Additionally, fix everything to do with shutting the server down asynchronously.
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Previously, nearly everything about the process was fragile and unsafe. Main might
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not have actually been frozen, and might still be manipulating state.
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Or, some reuest might ask main to do something in the shutdown but main is dead.
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Or worse, other things might start closing down items such as the Console or Thread Pool
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before we are fully shutdown.
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This change tries to resolve all of these issues by moving everything into the stop
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method and guaranteeing only one thread is stopping the server.
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We then issue Thread Death to the main thread of another thread initiates the stop process.
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We have to ensure Thread Death propagates correctly though to stop main completely.
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This is to ensure that if main isn't truely stuck, it's not manipulating state we are trying to save.
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diff --git a/src/main/java/net/minecraft/server/CrashReport.java b/src/main/java/net/minecraft/server/CrashReport.java
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index 3de19c998..c7dc8787c 100644
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--- a/src/main/java/net/minecraft/server/CrashReport.java
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+++ b/src/main/java/net/minecraft/server/CrashReport.java
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@@ -257,6 +257,7 @@ public class CrashReport {
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}
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public static CrashReport a(Throwable throwable, String s) {
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+ if (throwable instanceof ThreadDeath) com.destroystokyo.paper.util.SneakyThrow.sneaky(throwable); // Paper
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while (throwable instanceof CompletionException && throwable.getCause() != null) {
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throwable = throwable.getCause();
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}
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diff --git a/src/main/java/net/minecraft/server/DedicatedServer.java b/src/main/java/net/minecraft/server/DedicatedServer.java
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index 1ef7890da..e62ca0543 100644
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--- a/src/main/java/net/minecraft/server/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/DedicatedServer.java
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@@ -750,7 +750,7 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer
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@Override
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public void stop() {
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super.stop();
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- SystemUtils.f();
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+ //SystemUtils.f(); // Paper - moved into super
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}
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@Override
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 3dbd75ad0..a386c1ab4 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -144,6 +144,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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private final ResourcePackRepository<ResourcePackLoader> resourcePackRepository;
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@Nullable
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private ResourcePackSourceFolder resourcePackFolder;
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+ public volatile Thread shutdownThread; // Paper
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public CommandDispatcher commandDispatcher;
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private final CraftingManager craftingManager;
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private final TagRegistry tagRegistry;
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@@ -176,7 +177,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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public boolean serverAutoSave = false; // Paper
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public File bukkitDataPackFolder;
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public CommandDispatcher vanillaCommandDispatcher;
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- private boolean forceTicks;
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+ public boolean forceTicks; // Paper
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// CraftBukkit end
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// Spigot start
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public static final int TPS = 20;
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@@ -737,7 +738,12 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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// CraftBukkit start - prevent double stopping on multiple threads
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synchronized(stopLock) {
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if (hasStopped) return;
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+ shutdownThread = Thread.currentThread();
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hasStopped = true;
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+ org.spigotmc.WatchdogThread.doStop(); // Paper
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+ if (!isMainThread()) {
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+ this.getThread().stop();
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+ }
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}
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// CraftBukkit end
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MinecraftServer.LOGGER.info("Stopping server");
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@@ -794,7 +800,18 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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this.getUserCache().c(false); // Paper
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}
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// Spigot end
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+ // Paper start - move final shutdown items here
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+ LOGGER.info("Flushing Chunk IO");
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com.destroystokyo.paper.io.PaperFileIOThread.Holder.INSTANCE.close(true, true); // Paper
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+ LOGGER.info("Closing Thread Pool");
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+ SystemUtils.shutdownServerThreadPool(); // Paper
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+ LOGGER.info("Closing Server");
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+ try {
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+ net.minecrell.terminalconsole.TerminalConsoleAppender.close(); // Paper - Use TerminalConsoleAppender
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+ } catch (Exception e) {
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+ }
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+ this.exit();
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+ // Paper end
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}
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public String getServerIp() {
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@@ -886,6 +903,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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// Spigot End
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public void run() {
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+ boolean isThreadDeath = false; // Paper
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try {
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if (this.init()) {
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this.nextTick = SystemUtils.getMonotonicMillis();
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@@ -950,6 +968,13 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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this.a((CrashReport) null);
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}
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} catch (Throwable throwable) {
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+ // Paper start
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+ if (throwable instanceof ThreadDeath) {
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+ MinecraftServer.LOGGER.error("Main thread terminated by WatchDog due to hard crash", throwable);
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+ isThreadDeath = true;
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+ return;
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+ }
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+ // Paper end
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MinecraftServer.LOGGER.error("Encountered an unexpected exception", throwable);
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// Spigot Start
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if ( throwable.getCause() != null )
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@@ -981,14 +1006,14 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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} catch (Throwable throwable1) {
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MinecraftServer.LOGGER.error("Exception stopping the server", throwable1);
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} finally {
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- org.spigotmc.WatchdogThread.doStop(); // Spigot
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+ //org.spigotmc.WatchdogThread.doStop(); // Spigot // Paper - move into stop
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// CraftBukkit start - Restore terminal to original settings
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try {
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- net.minecrell.terminalconsole.TerminalConsoleAppender.close(); // Paper - Use TerminalConsoleAppender
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+ //net.minecrell.terminalconsole.TerminalConsoleAppender.close(); // Paper - Move into stop
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} catch (Exception ignored) {
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}
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// CraftBukkit end
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- this.exit();
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+ //this.exit(); // Paper - moved into stop
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}
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}
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@@ -1039,6 +1064,12 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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@Override
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protected TickTask postToMainThread(Runnable runnable) {
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+ // Paper start - anything that does try to post to main during watchdog crash, run on watchdog
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+ if (this.hasStopped && Thread.currentThread().equals(shutdownThread)) {
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+ runnable.run();
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+ runnable = () -> {};
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+ }
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+ // Paper end
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return new TickTask(this.ticks, runnable);
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 6d6fbf2f5..0e1703c9d 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -411,7 +411,7 @@ public abstract class PlayerList {
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cserver.getPluginManager().callEvent(playerQuitEvent);
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entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage());
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- entityplayer.playerTick();// SPIGOT-924
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+ if (server.isMainThread()) entityplayer.playerTick();// SPIGOT-924 // Paper - don't tick during emergency shutdowns (Watchdog)
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// CraftBukkit end
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// Paper start - Remove from collideRule team if needed
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diff --git a/src/main/java/net/minecraft/server/SystemUtils.java b/src/main/java/net/minecraft/server/SystemUtils.java
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index dc6d03062..bc8b90466 100644
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--- a/src/main/java/net/minecraft/server/SystemUtils.java
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+++ b/src/main/java/net/minecraft/server/SystemUtils.java
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@@ -109,6 +109,7 @@ public class SystemUtils {
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return SystemUtils.c;
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}
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+ public static void shutdownServerThreadPool() { f(); } // Paper - OBFHELPER
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public static void f() {
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SystemUtils.c.shutdown();
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index d554d4cf0..46e19d916 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -786,6 +786,7 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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gameprofilerfiller.exit();
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} catch (Throwable throwable) {
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+ if (throwable instanceof ThreadDeath) throw throwable; // Paper
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// Paper start - Prevent tile entity and entity crashes
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String msg = "TileEntity threw exception at " + tileentity.world.getWorld().getName() + ":" + tileentity.position.getX() + "," + tileentity.position.getY() + "," + tileentity.position.getZ();
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System.err.println(msg);
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@@ -861,6 +862,7 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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try {
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consumer.accept(entity);
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} catch (Throwable throwable) {
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+ if (throwable instanceof ThreadDeath) throw throwable; // Paper
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// Paper start - Prevent tile entity and entity crashes
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String msg = "Entity threw exception at " + entity.world.getWorld().getName() + ":" + entity.locX() + "," + entity.locY() + "," + entity.locZ();
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System.err.println(msg);
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 8cc0f66ce..dcc44be61 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -1705,7 +1705,7 @@ public final class CraftServer implements Server {
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@Override
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public boolean isPrimaryThread() {
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- return Thread.currentThread().equals(console.serverThread); // Paper - Fix issues with detecting main thread properly
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+ return Thread.currentThread().equals(console.serverThread) || Thread.currentThread().equals(net.minecraft.server.MinecraftServer.getServer().shutdownThread); // Paper - Fix issues with detecting main thread properly, the only time Watchdog will be used is during a crash shutdown which is a "try our best" scenario
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}
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@Override
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diff --git a/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java b/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
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index 449e99d1b..899a52520 100644
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--- a/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
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+++ b/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
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@@ -12,12 +12,25 @@ public class ServerShutdownThread extends Thread {
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@Override
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public void run() {
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try {
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+ // Paper start - try to shutdown on main
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+ server.safeShutdown(false, false);
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+ for (int i = 1000; i > 0 && !server.hasStopped(); i -= 100) {
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+ Thread.sleep(100);
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+ }
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+ if (server.hasStopped()) {
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+ return;
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+ }
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+ // Looks stalled, close async
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org.spigotmc.AsyncCatcher.enabled = false; // Spigot
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org.spigotmc.AsyncCatcher.shuttingDown = true; // Paper
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+ server.forceTicks = true;
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server.close();
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+ } catch (InterruptedException e) {
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+ e.printStackTrace();
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+ // Paper end
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} finally {
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try {
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- net.minecrell.terminalconsole.TerminalConsoleAppender.close(); // Paper - Use TerminalConsoleAppender
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+ //net.minecrell.terminalconsole.TerminalConsoleAppender.close(); // Paper - Move into stop
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} catch (Exception e) {
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}
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}
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diff --git a/src/main/java/org/spigotmc/RestartCommand.java b/src/main/java/org/spigotmc/RestartCommand.java
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index aefea3a9a..123de5ac9 100644
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--- a/src/main/java/org/spigotmc/RestartCommand.java
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+++ b/src/main/java/org/spigotmc/RestartCommand.java
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@@ -139,7 +139,7 @@ public class RestartCommand extends Command
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// Paper end
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// Paper start - copied from above and modified to return if the hook registered
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- private static boolean addShutdownHook(String restartScript)
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+ public static boolean addShutdownHook(String restartScript)
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{
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String[] split = restartScript.split( " " );
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if ( split.length > 0 && new File( split[0] ).isFile() )
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diff --git a/src/main/java/org/spigotmc/WatchdogThread.java b/src/main/java/org/spigotmc/WatchdogThread.java
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index 5bdcdcf9e..acc880c7c 100644
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--- a/src/main/java/org/spigotmc/WatchdogThread.java
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+++ b/src/main/java/org/spigotmc/WatchdogThread.java
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@@ -67,12 +67,13 @@ public class WatchdogThread extends Thread
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// Paper start
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Logger log = Bukkit.getServer().getLogger();
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long currentTime = monotonicMillis();
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- if ( lastTick != 0 && currentTime > lastTick + earlyWarningEvery && !Boolean.getBoolean("disable.watchdog") )
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+ MinecraftServer server = MinecraftServer.getServer();
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+ if ( !server.isRunning() || (lastTick != 0 && currentTime > lastTick + earlyWarningEvery && !Boolean.getBoolean("disable.watchdog")) )
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{
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- boolean isLongTimeout = currentTime > lastTick + timeoutTime;
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+ boolean isLongTimeout = currentTime > lastTick + timeoutTime || (!server.isRunning() && !server.hasStopped() && currentTime > lastTick + 1000);
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// Don't spam early warning dumps
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if ( !isLongTimeout && (earlyWarningEvery <= 0 || !hasStarted || currentTime < lastEarlyWarning + earlyWarningEvery || currentTime < lastTick + earlyWarningDelay)) continue;
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- if ( !isLongTimeout && MinecraftServer.getServer().hasStopped()) continue; // Don't spam early watchdog warnings during shutdown, we'll come back to this...
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+ if ( !isLongTimeout && server.hasStopped()) continue; // Don't spam early watchdog warnings during shutdown, we'll come back to this...
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lastEarlyWarning = currentTime;
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if (isLongTimeout) {
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// Paper end
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@@ -114,7 +115,7 @@ public class WatchdogThread extends Thread
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log.log( Level.SEVERE, "------------------------------" );
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log.log( Level.SEVERE, "Server thread dump (Look for plugins here before reporting to Paper!):" ); // Paper
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ChunkTaskManager.dumpAllChunkLoadInfo(); // Paper
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- dumpThread( ManagementFactory.getThreadMXBean().getThreadInfo( MinecraftServer.getServer().serverThread.getId(), Integer.MAX_VALUE ), log );
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+ dumpThread( ManagementFactory.getThreadMXBean().getThreadInfo( server.serverThread.getId(), Integer.MAX_VALUE ), log );
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log.log( Level.SEVERE, "------------------------------" );
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//
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// Paper start - Only print full dump on long timeouts
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@@ -135,9 +136,24 @@ public class WatchdogThread extends Thread
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if ( isLongTimeout )
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{
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- if ( restart && !MinecraftServer.getServer().hasStopped() )
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+ if ( !server.hasStopped() )
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{
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- RestartCommand.restart();
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+ AsyncCatcher.enabled = false; // Disable async catcher incase it interferes with us
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+ AsyncCatcher.shuttingDown = true;
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+ server.forceTicks = true;
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+ if (restart) {
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+ RestartCommand.addShutdownHook( SpigotConfig.restartScript );
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+ }
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+ // try one last chance to safe shutdown on main incase it 'comes back'
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+ server.safeShutdown(false, restart);
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+ try {
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+ Thread.sleep(1000);
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+ } catch (InterruptedException e) {
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+ e.printStackTrace();
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+ }
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+ if (!server.hasStopped()) {
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+ server.close();
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+ }
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}
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break;
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} // Paper end
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--
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2.25.1
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