Mirror von
https://github.com/PaperMC/Paper.git
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45 Zeilen
2.1 KiB
Diff
45 Zeilen
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 28 Mar 2016 20:46:14 -0400
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Subject: [PATCH] Configurable Chunk Inhabited Time
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Vanilla stores how long a chunk has been active on a server, and dynamically scales some
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aspects of vanilla gameplay to this factor.
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For people who want all chunks to be treated equally, you can chose a fixed value.
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This allows to fine-tune vanilla gameplay.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 6ef0e1399e9ff260712db1a044068c125b1316d3..5872e6b171416686b11678ac9f65706b83b4e231 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -236,4 +236,14 @@ public class PaperWorldConfig {
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skeleHorseSpawnChance = 0.01D; // Vanilla value
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}
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}
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+
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+ public int fixedInhabitedTime;
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+ private void fixedInhabitedTime() {
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+ if (PaperConfig.version < 16) {
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+ if (!config.getBoolean("world-settings.default.use-chunk-inhabited-timer", true)) config.set("world-settings.default.fixed-chunk-inhabited-time", 0);
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+ if (!config.getBoolean("world-settings." + worldName + ".use-chunk-inhabited-timer", true)) config.set("world-settings." + worldName + ".fixed-chunk-inhabited-time", 0);
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+ set("use-chunk-inhabited-timer", null);
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+ }
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+ fixedInhabitedTime = getInt("fixed-chunk-inhabited-time", -1);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index dc65ad095f9ec281c13f04254311d9cea80f43f8..c0b5d25f63741947c0d8ee32f317eb7fd3db4b65 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -977,7 +977,7 @@ public class Chunk implements IChunkAccess {
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@Override
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public long getInhabitedTime() {
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- return this.inhabitedTime;
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+ return world.paperConfig.fixedInhabitedTime < 0 ? this.inhabitedTime : world.paperConfig.fixedInhabitedTime; // Paper
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}
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@Override
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