Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 03:20:07 +01:00
18c3716c49
This enables us a fast reference to the entities current chunk instead of having to look it up by hashmap lookups. We also store counts by type to further enable other performance optimizations in later patches.
56 Zeilen
2.8 KiB
Diff
56 Zeilen
2.8 KiB
Diff
From 454d4de322b765150a71a124e972aa3853dcb2d5 Mon Sep 17 00:00:00 2001
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From: Suddenly <suddenly@suddenly.coffee>
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Date: Tue, 1 Mar 2016 13:51:54 -0600
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Subject: [PATCH] Add configurable despawn distances for living entities
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 1d9dd0e0b..22c1113a1 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -91,4 +91,20 @@ public class PaperWorldConfig {
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private void nerfedMobsShouldJump() {
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nerfedMobsShouldJump = getBoolean("spawner-nerfed-mobs-should-jump", false);
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}
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+
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+ public int softDespawnDistance;
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+ public int hardDespawnDistance;
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+ private void despawnDistances() {
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+ softDespawnDistance = getInt("despawn-ranges.soft", 32); // 32^2 = 1024, Minecraft Default
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+ hardDespawnDistance = getInt("despawn-ranges.hard", 128); // 128^2 = 16384, Minecraft Default
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+
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+ if (softDespawnDistance > hardDespawnDistance) {
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+ softDespawnDistance = hardDespawnDistance;
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+ }
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+
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+ log("Living Entity Despawn Ranges: Soft: " + softDespawnDistance + " Hard: " + hardDespawnDistance);
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+
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+ softDespawnDistance = softDespawnDistance*softDespawnDistance;
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+ hardDespawnDistance = hardDespawnDistance*hardDespawnDistance;
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityInsentient.java b/src/main/java/net/minecraft/server/EntityInsentient.java
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index 7b02b253c..94967e6b6 100644
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--- a/src/main/java/net/minecraft/server/EntityInsentient.java
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+++ b/src/main/java/net/minecraft/server/EntityInsentient.java
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@@ -630,13 +630,13 @@ public abstract class EntityInsentient extends EntityLiving {
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double d2 = entityhuman.locZ - this.locZ;
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double d3 = d0 * d0 + d1 * d1 + d2 * d2;
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- if (d3 > 16384.0D) { // CraftBukkit - remove isTypeNotPersistent() check
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+ if (d3 > world.paperConfig.hardDespawnDistance) { // CraftBukkit - remove isTypeNotPersistent() check // Paper - custom despawn distances
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this.die();
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}
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- if (this.ticksFarFromPlayer > 600 && this.random.nextInt(800) == 0 && d3 > 1024.0D) { // CraftBukkit - remove isTypeNotPersistent() check
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+ if (this.ticksFarFromPlayer > 600 && this.random.nextInt(800) == 0 && d3 > world.paperConfig.softDespawnDistance) { // CraftBukkit - remove isTypeNotPersistent() check // Paper - custom despawn distances
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this.die();
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- } else if (d3 < 1024.0D) {
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+ } else if (d3 < world.paperConfig.softDespawnDistance) { // Paper - custom despawn distances
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this.ticksFarFromPlayer = 0;
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}
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}
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--
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2.18.0
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