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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this Also, restore a patch that was dropped in the last upstream Bukkit Changes: 279eeab3 Fix command description not being set 96e2bb18 Remove debug print from SyntheticEventTest CraftBukkit Changes:d3ed1516
Fix dangerously threaded beacons217a293d
Don't relocate joptsimple to allow --help to work.1be05a21
Prepare for imminent Java 12 releasea49270b2
Mappings Update5259d80c
SPIGOT-4669: Fix PlayerTeleportEvent coordinates for relative teleports Spigot Changes: e6eb36f2 Rebuild patches
23 Zeilen
1.5 KiB
Diff
23 Zeilen
1.5 KiB
Diff
From e407281f62615d5c907d7df945bd41eea9e0d8eb Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Wed, 10 Oct 2018 21:22:44 -0500
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Subject: [PATCH] Check Drowned for Villager Aggression Config
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diff --git a/src/main/java/net/minecraft/server/EntityDrowned.java b/src/main/java/net/minecraft/server/EntityDrowned.java
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index b861c623c..0e2b5ee74 100644
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--- a/src/main/java/net/minecraft/server/EntityDrowned.java
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+++ b/src/main/java/net/minecraft/server/EntityDrowned.java
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@@ -28,7 +28,7 @@ public class EntityDrowned extends EntityZombie implements IRangedEntity {
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this.goalSelector.a(7, new PathfinderGoalRandomStroll(this, 1.0D));
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this.targetSelector.a(1, new PathfinderGoalHurtByTarget(this, true, new Class[] { EntityDrowned.class}));
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this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget<>(this, EntityHuman.class, 10, true, false, new EntityDrowned.b(this)));
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- this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget<>(this, EntityVillager.class, false));
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+ if ( world.spigotConfig.zombieAggressiveTowardsVillager ) this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget<>(this, EntityVillager.class, false));
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this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget<>(this, EntityIronGolem.class, true));
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this.targetSelector.a(5, new PathfinderGoalNearestAttackableTarget<>(this, EntityTurtle.class, 10, true, false, EntityTurtle.bC));
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}
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--
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2.21.0
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