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Paper/patches/server/0514-Add-getOfflinePlayerIfCached-String.patch
Nassim Jahnke fb2c24b36d
Updated Upstream (Bukkit/CraftBukkit) (#8015)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
05ae036c PR-746: Add option to use cached map color palette
57849c1b PR-759: Add preview chat option in ServerListPingEvent
0169e65d PR-758: Add missing server properties methods from 1.19

CraftBukkit Changes:
622dbe6c2 SPIGOT-7068: SKULK and SKULK_VEIN BlockSpreadEvents Still do not reference the correct source (SKULK_CATALYST)
6c61b73f3 PR-1052: Add option to use cached map color palette
c882f38ea SPIGOT-7066: Fix custom END worlds not generating DragonBattle
6866aab59 SPIGOT-2420: Can't set exp drops for EnderDragon death
9dcd46530 PR-1067: Add preview chat option in ServerListPingEvent
36c2681af PR-1066: Add missing server properties methods from 1.19
031eaadd0 Increase outdated build delay
8fda4b12f SPIGOT-7060: SCULK and SCULK_VEIN BlockSpreadEvents do not reference the correct source
2022-06-20 19:12:05 +02:00

40 Zeilen
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: oxygencraft <21054297+oxygencraft@users.noreply.github.com>
Date: Sun, 25 Oct 2020 18:34:50 +1100
Subject: [PATCH] Add getOfflinePlayerIfCached(String)
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index d7d1c374aac8d7ba9b1eeed41b5caa20add19d72..ae0395fb03177f29707d14a4ddd090eafe06d1f4 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1799,6 +1799,28 @@ public final class CraftServer implements Server {
return result;
}
+ // Paper start
+ @Override
+ @Nullable
+ public OfflinePlayer getOfflinePlayerIfCached(String name) {
+ Validate.notNull(name, "Name cannot be null");
+ Validate.notEmpty(name, "Name cannot be empty");
+
+ OfflinePlayer result = getPlayerExact(name);
+ if (result == null) {
+ GameProfile profile = console.getProfileCache().getProfileIfCached(name);
+
+ if (profile != null) {
+ result = getOfflinePlayer(profile);
+ }
+ } else {
+ offlinePlayers.remove(result.getUniqueId());
+ }
+
+ return result;
+ }
+ // Paper end
+
@Override
public OfflinePlayer getOfflinePlayer(UUID id) {
Validate.notNull(id, "UUID cannot be null");