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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 20:40:07 +01:00
Paper/Spigot-Server-Patches/0373-improve-CraftWorld-isChunkLoaded.patch
Shane Freeder 9a7ca3dbc5
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
564ed152 #482: Add a DragonBattle API to manipulate respawn phases etc
9f2fd967 #474: Add ability to set other plugin names as provided API so others can still depend on it

CraftBukkit Changes:
fc318cc1 #642: Add a DragonBattle API to manipulate respawn phases etc
796eb15a #644: Fix ChunkMapDistance#removeAllTicketsFor not propagating ticket level updates
a6f80937 SPIGOT-5606: call BlockRedstoneEvent for fence gates

Spigot Changes:
a03b1fdb Rebuild patches
2020-03-26 02:44:23 +00:00

35 Zeilen
1.6 KiB
Diff

From 8d626cf3e3891730f6744993b993d5dae8192920 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 21 May 2019 02:34:04 +0100
Subject: [PATCH] improve CraftWorld#isChunkLoaded
getChunkAt will request the chunk using vanillas chunk loading system,
which while we're not going to load the chunk, does involve the server
waiting for the execution queue to get to our request; We can just query
the chunk status and get a response now, vs having to wait
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 693dc983cd..8b6d22e710 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -403,14 +403,13 @@ public class CraftWorld implements World {
@Override
public boolean isChunkLoaded(int x, int z) {
- net.minecraft.server.Chunk chunk = world.getChunkProvider().getChunkAt(x, z, false);
- return chunk != null;
+ return world.getChunkProvider().getChunkAtIfLoadedImmediately(x, z) != null; // Paper
}
@Override
public boolean isChunkGenerated(int x, int z) {
try {
- return isChunkLoaded(x, z) || world.getChunkProvider().playerChunkMap.read(new ChunkCoordIntPair(x, z)) != null;
+ return world.getChunkProvider().getChunkAtIfCachedImmediately(x, z) != null || world.getChunkProvider().playerChunkMap.read(new ChunkCoordIntPair(x, z)) != null; // Paper (TODO check if the first part can be removed)
} catch (IOException ex) {
throw new RuntimeException(ex);
}
--
2.26.0