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Paper/patches/server/0644-Add-API-for-item-entity-health.patch
Nassim Jahnke dc684c60d1
Remove bad server.scheduleOnMain disconnect calls from old patches
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
2024-06-16 12:56:00 +02:00

35 Zeilen
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 28 Aug 2021 09:00:45 -0700
Subject: [PATCH] Add API for item entity health
== AT ==
public net.minecraft.world.entity.item.ItemEntity health
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftItem.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftItem.java
index 4a15c3786edbfeae3367c0b20fb6aee11d62aea6..1a291dd8a287db30e71dcb315599fc4b038764c4 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftItem.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftItem.java
@@ -98,6 +98,21 @@ public class CraftItem extends CraftEntity implements Item {
public void setWillAge(boolean willAge) {
this.getHandle().age = willAge ? 0 : NO_AGE_TIME;
}
+
+ @Override
+ public int getHealth() {
+ return this.getHandle().health;
+ }
+
+ @Override
+ public void setHealth(int health) {
+ if (health <= 0) {
+ this.getHandle().getItem().onDestroyed(this.getHandle());
+ this.getHandle().discard(org.bukkit.event.entity.EntityRemoveEvent.Cause.PLUGIN);
+ } else {
+ this.getHandle().health = health;
+ }
+ }
// Paper end
@Override