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https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 19:10:09 +01:00
e1c0033552
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 2b4b6d14 PR-1023: Convert InventoryView to interface CraftBukkit Changes: 68603b1c1 Use expanded interaction ranges for traced interact events eae9f760c PR-1414: Convert InventoryView to interface ee9eafe67 Fix Implementation for DamageSource#isIndirect for internal custom causing entity
81 Zeilen
4.5 KiB
Diff
81 Zeilen
4.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 3 Mar 2016 01:17:12 -0600
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Subject: [PATCH] Improve Player chat API handling
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Properly split up the chat and command handling to reflect the server now
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having separate packets for both, and the client always using the correct packet. Text
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from a chat packet should never be parsed into a command, even if it starts with the `/`
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character.
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Add a missing async catcher and improve Spigot's async catcher error message.
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== AT ==
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public net.minecraft.server.network.ServerGamePacketListenerImpl isChatMessageIllegal(Ljava/lang/String;)Z
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Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
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Co-authored-by: SoSeDiK <mrsosedik@gmail.com>
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 47e1640cafc8087d94d0b88b8b3117591f9f238e..64db7e017b41bffcaac202ee4ecfd7df46d69331 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -2013,7 +2013,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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}
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OutgoingChatMessage outgoing = OutgoingChatMessage.create(original);
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- if (!async && s.startsWith("/")) {
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+ if (false && !async && s.startsWith("/")) { // Paper - Don't handle commands in chat logic
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this.handleCommand(s);
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} else if (this.player.getChatVisibility() == ChatVisiblity.SYSTEM) {
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// Do nothing, this is coming from a plugin
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@@ -2100,7 +2100,8 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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}
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}
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- private void handleCommand(String s) {
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+ public void handleCommand(String s) { // Paper - private -> public
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+ org.spigotmc.AsyncCatcher.catchOp("Command Dispatched Async: " + s); // Paper - Add async catcher
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co.aikar.timings.MinecraftTimings.playerCommandTimer.startTiming(); // Paper
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if ( org.spigotmc.SpigotConfig.logCommands ) // Spigot
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this.LOGGER.info(this.player.getScoreboardName() + " issued server command: " + s);
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 7c97ec4aa57562a8383a40e493eaa8a3697208bb..78193f0d66c2755ed238824bcd24ced9f9052188 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -925,7 +925,7 @@ public final class CraftServer implements Server {
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public boolean dispatchCommand(CommandSender sender, String commandLine) {
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Preconditions.checkArgument(sender != null, "sender cannot be null");
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Preconditions.checkArgument(commandLine != null, "commandLine cannot be null");
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- org.spigotmc.AsyncCatcher.catchOp("command dispatch"); // Spigot
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+ org.spigotmc.AsyncCatcher.catchOp("Command Dispatched Async: " + commandLine); // Spigot // Paper - Include command in error message
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if (this.commandMap.dispatch(sender, commandLine)) {
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return true;
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 4079cf3d515718a18b41333fbdc96d0c8f56648a..5a8597eac762d311ee8e09f64392e41aee1f13bc 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -546,7 +546,20 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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if (this.getHandle().connection == null) return;
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- this.getHandle().connection.chat(msg, PlayerChatMessage.system(msg), false);
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+ // Paper start - Improve chat handling
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+ if (ServerGamePacketListenerImpl.isChatMessageIllegal(msg)) {
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+ this.getHandle().connection.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters"));
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+ } else {
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+ if (msg.startsWith("/")) {
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+ this.getHandle().connection.handleCommand(msg);
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+ } else {
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+ final PlayerChatMessage playerChatMessage = PlayerChatMessage.system(msg).withUnsignedContent(Component.literal(msg));
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+ // TODO chat decorating
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+ // TODO text filtering
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+ this.getHandle().connection.chat(msg, playerChatMessage, false);
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+ }
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+ }
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+ // Paper end - Improve chat handling
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}
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@Override
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