Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-23 14:50:08 +01:00
79 Zeilen
4.3 KiB
Diff
79 Zeilen
4.3 KiB
Diff
--- a/net/minecraft/server/ChunkProviderServer.java
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+++ b/net/minecraft/server/ChunkProviderServer.java
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@@ -82,7 +82,7 @@
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if (flag1) {
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completablefuture = this.getChunkFutureMainThread(i, j, chunkstatus, flag);
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- this.serverThreadQueue.awaitTasks(completablefuture::isDone);
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+ this.serverThreadQueue.awaitTasks((BooleanSupplier) completablefuture::isDone); // CraftBukkit - decompile error
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} else {
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completablefuture = CompletableFuture.supplyAsync(() -> {
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return this.getChunkFutureMainThread(i, j, chunkstatus, flag);
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@@ -193,6 +193,17 @@
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this.playerChunkMap.close();
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}
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+ // CraftBukkit start - modelled on below
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+ public void purgeUnload() {
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+ this.world.getMethodProfiler().enter("purge");
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+ this.chunkMapDistance.purgeTickets();
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+ this.tickDistanceManager();
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+ this.world.getMethodProfiler().exitEnter("unload");
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+ this.playerChunkMap.unloadChunks(() -> true);
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+ this.world.getMethodProfiler().exit();
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+ }
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+ // CraftBukkit end
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+
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public void tick(BooleanSupplier booleansupplier) {
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this.world.getMethodProfiler().enter("purge");
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this.chunkMapDistance.purgeTickets();
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@@ -211,14 +222,14 @@
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this.lastTickTime = i;
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WorldData worlddata = this.world.getWorldData();
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boolean flag = worlddata.getType() == WorldType.DEBUG_ALL_BLOCK_STATES;
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- boolean flag1 = this.world.getGameRules().getBoolean("doMobSpawning");
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+ boolean flag1 = this.world.getGameRules().getBoolean("doMobSpawning") && !world.getPlayers().isEmpty(); // CraftBukkit
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if (!flag) {
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this.world.getMethodProfiler().enter("pollingChunks");
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int k = this.chunkMapDistance.b();
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int l = this.world.getGameRules().c("randomTickSpeed");
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BlockPosition blockposition = this.world.getSpawn();
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- boolean flag2 = worlddata.getTime() % 400L == 0L;
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+ boolean flag2 = world.ticksPerAnimalSpawns != 0L && worlddata.getTime() % world.ticksPerAnimalSpawns == 0L; // CraftBukkit // PAIL: TODO monster ticks
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EnumCreatureType[] aenumcreaturetype = EnumCreatureType.values();
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Object2IntMap<EnumCreatureType> object2intmap = this.world.l();
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ObjectBidirectionalIterator objectbidirectionaliterator = this.playerChunkMap.f();
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@@ -244,8 +255,30 @@
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for (int j1 = 0; j1 < i1; ++j1) {
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EnumCreatureType enumcreaturetype = aenumcreaturetype1[j1];
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+ // CraftBukkit start - Use per-world spawn limits
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+ int limit = enumcreaturetype.b();
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+ switch (enumcreaturetype) {
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+ case MONSTER:
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+ limit = world.getWorld().getMonsterSpawnLimit();
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+ break;
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+ case CREATURE:
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+ limit = world.getWorld().getAnimalSpawnLimit();
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+ break;
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+ case WATER_CREATURE:
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+ limit = world.getWorld().getWaterAnimalSpawnLimit();
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+ break;
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+ case AMBIENT:
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+ limit = world.getWorld().getAmbientSpawnLimit();
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+ break;
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+ }
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+
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+ if (limit == 0) {
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+ continue;
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+ }
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+ // CraftBukkit end
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+
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if (enumcreaturetype != EnumCreatureType.MISC && (!enumcreaturetype.c() || this.allowAnimals) && (enumcreaturetype.c() || this.allowMonsters) && (!enumcreaturetype.d() || flag2)) {
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- int k1 = enumcreaturetype.b() * k / ChunkProviderServer.b;
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+ int k1 = limit * k / ChunkProviderServer.b; // CraftBukkit - use per-world limits
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if (object2intmap.getInt(enumcreaturetype) <= k1) {
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SpawnerCreature.a(enumcreaturetype, (World) this.world, chunk, blockposition);
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