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Paper/patches/server/0184-Configurable-sprint-interruption-on-attack.patch
scarfacered 19eefe9321
Fix SoundEffects only to players diff (#10966)
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
2024-06-23 22:03:32 +02:00

24 Zeilen
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Sat, 14 Apr 2018 20:20:46 +0200
Subject: [PATCH] Configurable sprint interruption on attack
If the sprint interruption is disabled players continue sprinting when they attack entities.
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index d365fd0fa03a773b21b64f0a84a8b2d83a740845..8977aaa75b287cbd13ed18a5ee5ba950fcd738e6 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -1306,7 +1306,11 @@ public abstract class Player extends LivingEntity {
}
this.setDeltaMovement(this.getDeltaMovement().multiply(0.6D, 1.0D, 0.6D));
+ // Paper start - Configurable sprint interruption on attack
+ if (!this.level().paperConfig().misc.disableSprintInterruptionOnAttack) {
this.setSprinting(false);
+ }
+ // Paper end - Configurable sprint interruption on attack
}
LivingEntity entityliving2;