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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 04:20:04 +01:00
Paper/patches/server-unmapped/0566-Fix-Entity-Teleportation-and-cancel-velocity-if-tele.patch
2021-06-11 14:02:28 +02:00

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5.3 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 25 Aug 2020 20:45:36 -0400
Subject: [PATCH] Fix Entity Teleportation and cancel velocity if teleported
Uses correct setPositionRotation for Entity teleporting instead of setLocation
as this is how Vanilla teleports entities.
Cancel any pending motion when teleported.
diff --git a/src/main/java/net/minecraft/server/network/PlayerConnection.java b/src/main/java/net/minecraft/server/network/PlayerConnection.java
index d3449dc9eeba0d8022c3a7b0280eaffcd42e7265..fe3bd1c54a7e366bd4f02b417f7725bae60a3ca2 100644
--- a/src/main/java/net/minecraft/server/network/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/network/PlayerConnection.java
@@ -693,7 +693,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
public void a(PacketPlayInTeleportAccept packetplayinteleportaccept) {
PlayerConnectionUtils.ensureMainThread(packetplayinteleportaccept, this, this.player.getWorldServer());
if (packetplayinteleportaccept.b() == this.teleportAwait && this.teleportPos != null) { // CraftBukkit
- this.player.setLocation(this.teleportPos.x, this.teleportPos.y, this.teleportPos.z, this.player.yaw, this.player.pitch);
+ this.player.setPositionRotation(this.teleportPos.x, this.teleportPos.y, this.teleportPos.z, this.player.yaw, this.player.pitch); // Paper - use proper setPositionRotation for teleportation
this.o = this.teleportPos.x;
this.p = this.teleportPos.y;
this.q = this.teleportPos.z;
@@ -1538,7 +1538,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
// CraftBukkit end
this.A = this.e;
- this.player.setLocation(d0, d1, d2, f, f1);
+ this.player.setPositionRotation(d0, d1, d2, f, f1); // Paper - use proper setPositionRotation for teleportation
this.player.forceCheckHighPriority(); // Paper
this.player.playerConnection.sendPacket(new PacketPlayOutPosition(d0 - d3, d1 - d4, d2 - d5, f - f2, f1 - f3, set, this.teleportAwait));
}
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index f5bb9313a249bfd4e63ab77e19cfd6f997d22fb1..a1fb19d45ee3809ee6a515669ba64ea45b31428c 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -145,6 +145,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, ne
// CraftBukkit start
private static final int CURRENT_LEVEL = 2;
+ public boolean preserveMotion = true; // Paper - keep initial motion on first setPositionRotation
static boolean isLevelAtLeast(NBTTagCompound tag, int level) {
return tag.hasKey("Bukkit.updateLevel") && tag.getInt("Bukkit.updateLevel") >= level;
}
@@ -1408,6 +1409,13 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, ne
}
public void setPositionRotation(double d0, double d1, double d2, float f, float f1) {
+ // Paper - cancel entity velocity if teleported
+ if (!preserveMotion) {
+ this.mot = Vec3D.ORIGIN;
+ } else {
+ this.preserveMotion = false;
+ }
+ // Paper end
this.g(d0, d1, d2);
this.yaw = f;
this.pitch = f1;
diff --git a/src/main/java/net/minecraft/world/level/MobSpawnerAbstract.java b/src/main/java/net/minecraft/world/level/MobSpawnerAbstract.java
index 5538404456dfee42257fad9040fcc0fefdfc5fab..33a5dbcc11455f81088d9fd685a8c4b1b8f4b1f2 100644
--- a/src/main/java/net/minecraft/world/level/MobSpawnerAbstract.java
+++ b/src/main/java/net/minecraft/world/level/MobSpawnerAbstract.java
@@ -165,6 +165,7 @@ public abstract class MobSpawnerAbstract {
return;
}
+ entity.preserveMotion = true; // Paper - preserve entity motion from tag
entity.setPositionRotation(entity.locX(), entity.locY(), entity.locZ(), world.random.nextFloat() * 360.0F, 0.0F);
if (entity instanceof EntityInsentient) {
EntityInsentient entityinsentient = (EntityInsentient) entity;
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index 387f6f6fa9bbb1cce544cfb907f68c7993752dd7..fb52a60437d48282f3e99e7eccb0e76b446155f9 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -558,7 +558,7 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
}
// entity.setLocation() throws no event, and so cannot be cancelled
- entity.setLocation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
+ entity.setPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch()); // Paper - use proper setPosition, as per vanilla teleporting
// SPIGOT-619: Force sync head rotation also
entity.setHeadRotation(location.getYaw());
((net.minecraft.server.level.WorldServer) entity.world).chunkCheck(entity); // Spigot - register to new chunk