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Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
25 Zeilen
1.0 KiB
Diff
25 Zeilen
1.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Anrza <andrzejrzeczycki314@gmail.com>
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Date: Wed, 15 Jul 2020 12:08:49 +0200
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Subject: [PATCH] Add LivingEntity#clearActiveItem
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index 3cd21778018db5e05ee26ba35c34a89619b3d1d8..5e8225a6ae004795b4d44c4f88f262664f632589 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -942,6 +942,13 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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return this.getHandle().getUseItem().asBukkitMirror();
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}
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+ // Paper start
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+ @Override
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+ public void clearActiveItem() {
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+ getHandle().stopUsingItem();
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+ }
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+ // Paper end
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+
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@Override
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public int getActiveItemRemainingTime() {
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return this.getHandle().getUseItemRemainingTicks();
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