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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: afa0678e1 SPIGOT-6133: Chorus fruit consumption calls PlayerTeleportEvent multiple times
87 Zeilen
5.3 KiB
Diff
87 Zeilen
5.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 28 Jun 2020 03:59:10 -0400
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Subject: [PATCH] Fix Per World Difficulty / Remembering Difficulty
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Fixes per world difficulty with /difficulty command and also
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makes it so that the server keeps the last difficulty used instead
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of restoring the server.properties every single load.
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 1df2ff45edb4c71bf68ae37fe1cb0e5438e0373d..fc7be7e32c28f20913f5bfc7d23967d61f2b944f 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -1646,11 +1646,15 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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}
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}
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- public void a(EnumDifficulty enumdifficulty, boolean flag) {
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- if (flag || !this.saveData.isDifficultyLocked()) {
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- this.saveData.setDifficulty(this.saveData.isHardcore() ? EnumDifficulty.HARD : enumdifficulty);
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- this.updateSpawnFlags();
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- this.getPlayerList().getPlayers().forEach(this::b);
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+ // Paper start - fix per world difficulty
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+ public void setWorldDifficulty(WorldServer world, EnumDifficulty enumdifficulty, boolean forcefullySet) { this.a(world, enumdifficulty, forcefullySet); }
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+ public void a(WorldServer world, EnumDifficulty enumdifficulty, boolean flag) {
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+ WorldDataServer worldData = world.worldDataServer;
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+ if (flag || !worldData.isDifficultyLocked()) {
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+ worldData.setDifficulty(worldData.isHardcore() ? EnumDifficulty.HARD : enumdifficulty);
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+ world.setSpawnFlags(worldData.getDifficulty() != EnumDifficulty.PEACEFUL && ((DedicatedServer) this).propertyManager.getProperties().spawnMonsters, this.getSpawnAnimals());
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+ //this.getPlayerList().getPlayers().forEach(this::b); // Commented: WorldDataServer#setDifficulty handles updating players' difficulties
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+ // Paper end
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}
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}
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diff --git a/src/main/java/net/minecraft/server/commands/CommandDifficulty.java b/src/main/java/net/minecraft/server/commands/CommandDifficulty.java
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index 1773fa44f55c6f6dcda0afceff4db39881861879..4a43b4632a5cb1e3b5659c9c6c44b42d33bbfcd4 100644
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--- a/src/main/java/net/minecraft/server/commands/CommandDifficulty.java
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+++ b/src/main/java/net/minecraft/server/commands/CommandDifficulty.java
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@@ -7,6 +7,7 @@ import com.mojang.brigadier.exceptions.DynamicCommandExceptionType;
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import net.minecraft.commands.CommandListenerWrapper;
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import net.minecraft.network.chat.ChatMessage;
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import net.minecraft.server.MinecraftServer;
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+import net.minecraft.server.level.WorldServer;
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import net.minecraft.world.EnumDifficulty;
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public class CommandDifficulty {
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@@ -41,10 +42,11 @@ public class CommandDifficulty {
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public static int a(CommandListenerWrapper commandlistenerwrapper, EnumDifficulty enumdifficulty) throws CommandSyntaxException {
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MinecraftServer minecraftserver = commandlistenerwrapper.getServer();
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- if (minecraftserver.getSaveData().getDifficulty() == enumdifficulty) {
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+ WorldServer world = commandlistenerwrapper.getWorld(); // Paper
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+ if (world.worldDataServer.getDifficulty() == enumdifficulty) { // Paper
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throw CommandDifficulty.a.create(enumdifficulty.c());
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} else {
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- minecraftserver.a(enumdifficulty, true);
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+ minecraftserver.a(world, enumdifficulty, true); // Paper
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commandlistenerwrapper.sendMessage(new ChatMessage("commands.difficulty.success", new Object[]{enumdifficulty.b()}), true);
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return 0;
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}
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diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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index ec1f36736d79d4054ad7ff4da4e3659f35c811d6..c4df472050622eb2469b2ddb4d2ed917994f6e95 100644
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--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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@@ -362,7 +362,7 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer
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@Override
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public void updateWorldSettings() {
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- this.a(this.getDedicatedServerProperties().difficulty, true);
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+ //this.a(this.getDedicatedServerProperties().difficulty, true); // Paper - Don't overwrite level.dat's difficulty, keep current
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}
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@Override
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diff --git a/src/main/java/net/minecraft/server/network/PlayerConnection.java b/src/main/java/net/minecraft/server/network/PlayerConnection.java
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index 168fcf3570e5af68d99944dae9a7d7275fb93ff1..a25edac931db8c737c81962bf69233b547d038c7 100644
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--- a/src/main/java/net/minecraft/server/network/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/network/PlayerConnection.java
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@@ -3041,7 +3041,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
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public void a(PacketPlayInDifficultyChange packetplayindifficultychange) {
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PlayerConnectionUtils.ensureMainThread(packetplayindifficultychange, this, this.player.getWorldServer());
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if (this.player.k(2) || this.isExemptPlayer()) {
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- this.minecraftServer.a(packetplayindifficultychange.b(), false);
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+ //this.minecraftServer.a(packetplayindifficultychange.b(), false); // Paper - don't allow clients to change this
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}
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}
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