Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
f0409edcd7
Upon further knowledge of the system, it is known that region files are closing properly, as well as this didn't help native memory use anyways. This patch also caused issues compiling on a newer JDK being able to release the jar to java 8 users.
62 Zeilen
4.3 KiB
Diff
62 Zeilen
4.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <spottedleaf@spottedleaf.dev>
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Date: Mon, 27 Apr 2020 00:04:16 -0700
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Subject: [PATCH] Reduce allocation of Vec3D by entity tracker
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diff --git a/src/main/java/net/minecraft/server/EntityTrackerEntry.java b/src/main/java/net/minecraft/server/EntityTrackerEntry.java
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index 6d3b34ead9cc95dcc1152dffa8c6c4a8c7f1d58b..5cc89c0cf9e9e632212a9653391437cbe9b15031 100644
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--- a/src/main/java/net/minecraft/server/EntityTrackerEntry.java
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+++ b/src/main/java/net/minecraft/server/EntityTrackerEntry.java
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@@ -125,8 +125,12 @@ public class EntityTrackerEntry {
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++this.o;
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i = MathHelper.d(this.tracker.yaw * 256.0F / 360.0F);
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j = MathHelper.d(this.tracker.pitch * 256.0F / 360.0F);
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- Vec3D vec3d = this.tracker.getPositionVector().d(PacketPlayOutEntity.a(this.xLoc, this.yLoc, this.zLoc));
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- boolean flag1 = vec3d.g() >= 7.62939453125E-6D;
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+ // Paper start - reduce allocation of Vec3D here
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+ double vec3d_dx = this.tracker.locX() - 2.44140625E-4D*(this.xLoc);
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+ double vec3d_dy = this.tracker.locY() - 2.44140625E-4D*(this.yLoc);
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+ double vec3d_dz = this.tracker.locZ() - 2.44140625E-4D*(this.zLoc);
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+ boolean flag1 = (vec3d_dx * vec3d_dx + vec3d_dy * vec3d_dy + vec3d_dz * vec3d_dz) >= 7.62939453125E-6D;
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+ // Paper end - reduce allocation of Vec3D here
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Packet<?> packet1 = null;
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boolean flag2 = flag1 || this.tickCounter % 60 == 0;
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boolean flag3 = Math.abs(i - this.yRot) >= 1 || Math.abs(j - this.xRot) >= 1;
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@@ -143,9 +147,11 @@ public class EntityTrackerEntry {
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// CraftBukkit end
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if (this.tickCounter > 0 || this.tracker instanceof EntityArrow) {
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- long k = PacketPlayOutEntity.a(vec3d.x);
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- long l = PacketPlayOutEntity.a(vec3d.y);
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- long i1 = PacketPlayOutEntity.a(vec3d.z);
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+ // Paper start - remove allocation of Vec3D here
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+ long k = PacketPlayOutEntity.a(vec3d_dx);
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+ long l = PacketPlayOutEntity.a(vec3d_dy);
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+ long i1 = PacketPlayOutEntity.a(vec3d_dz);
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+ // Paper end - remove allocation of Vec3D here
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boolean flag4 = k < -32768L || k > 32767L || l < -32768L || l > 32767L || i1 < -32768L || i1 > 32767L;
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if (!flag4 && this.o <= 400 && !this.q && this.r == this.tracker.onGround) {
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index f361939b9ae451bdccf7922e9cca09344c6152b5..68dd9220bb360c75057919fed0598b415b947e4d 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -2096,9 +2096,14 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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public void updatePlayer(EntityPlayer entityplayer) {
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org.spigotmc.AsyncCatcher.catchOp("player tracker update"); // Spigot
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if (entityplayer != this.tracker) {
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- Vec3D vec3d = entityplayer.getPositionVector().d(this.tracker.getPositionVector()); // MC-155077, SPIGOT-5113
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+ // Paper start - remove allocation of Vec3D here
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+ //Vec3D vec3d = entityplayer.getPositionVector().d(this.tracker.getPositionVector()); // MC-155077, SPIGOT-5113
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+ double vec3d_dx = entityplayer.locX() - this.tracker.locX();
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+ double vec3d_dy = entityplayer.locY() - this.tracker.locY();
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+ double vec3d_dz = entityplayer.locZ() - this.tracker.locZ();
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+ // Paper end - remove allocation of Vec3D here
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int i = Math.min(this.b(), (PlayerChunkMap.this.viewDistance - 1) * 16);
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- boolean flag = vec3d.x >= (double) (-i) && vec3d.x <= (double) i && vec3d.z >= (double) (-i) && vec3d.z <= (double) i && this.tracker.a(entityplayer);
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+ boolean flag = vec3d_dx >= (double) (-i) && vec3d_dx <= (double) i && vec3d_dz >= (double) (-i) && vec3d_dz <= (double) i && this.tracker.a(entityplayer); // Paper - remove allocation of Vec3D here
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if (flag) {
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boolean flag1 = this.tracker.attachedToPlayer;
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