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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 4ed5af5e SPIGOT-6956: Reduce differences caused by setKeepSpawnInMemory(false) 21fe78aa SPIGOT-6957: Bad default value for WorldCreator#generatorSettings ce373be6 PR-1022: Fix get HighestBlockAt in chunk snapshot
38 Zeilen
1.7 KiB
Diff
38 Zeilen
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Tue, 28 Dec 2021 07:19:01 -0800
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Subject: [PATCH] Execute chunk tasks fairly for worlds while waiting for next
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tick
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Currently, only the first world would have had tasks executed.
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This might result in chunks loading far slower in the nether,
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for example.
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 4eafa147edad4fe66fb419635c320a01186e7fea..b69af9a2f1a0e3d578aaade1fb040d3d4230a941 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -1356,6 +1356,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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this.executeMidTickTasks(); // Paper - execute chunk tasks mid tick
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return true;
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} else {
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+ boolean ret = false; // Paper - force execution of all worlds, do not just bias the first
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if (this.haveTime()) {
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Iterator iterator = this.getAllLevels().iterator();
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@@ -1363,12 +1364,12 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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ServerLevel worldserver = (ServerLevel) iterator.next();
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if (worldserver.getChunkSource().pollTask()) {
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- return true;
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+ ret = true; // Paper - force execution of all worlds, do not just bias the first
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}
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}
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}
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- return false;
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+ return ret; // Paper - force execution of all worlds, do not just bias the first
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}
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}
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