Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 20:40:07 +01:00
094bb03a37
- Lots of itemstack cloning removed. Only clone if the item is actually moved - Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items. However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on. - Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory - Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
106 Zeilen
4.0 KiB
Diff
106 Zeilen
4.0 KiB
Diff
From 2cb703b80db3bf8c508bb4d02fc29575d1bfc3e2 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 6 Nov 2017 21:08:22 -0500
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Subject: [PATCH] API to get a BlockState without a snapshot
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This allows you to get a BlockState without creating a snapshot, operating
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on the real tile entity.
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This is useful for where performance is needed
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diff --git a/src/main/java/net/minecraft/server/TileEntity.java b/src/main/java/net/minecraft/server/TileEntity.java
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index 537e4b155..8e2d55a73 100644
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--- a/src/main/java/net/minecraft/server/TileEntity.java
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+++ b/src/main/java/net/minecraft/server/TileEntity.java
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@@ -264,7 +264,12 @@ public abstract class TileEntity {
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}
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// CraftBukkit start - add method
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+ // Paper start
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public InventoryHolder getOwner() {
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+ return getOwner(true);
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+ }
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+ public InventoryHolder getOwner(boolean useSnapshot) {
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+ // Paper end
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if (world == null) return null;
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// Spigot start
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org.bukkit.block.Block block = world.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ());
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@@ -273,7 +278,7 @@ public abstract class TileEntity {
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return null;
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}
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// Spigot end
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- org.bukkit.block.BlockState state = block.getState();
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+ org.bukkit.block.BlockState state = block.getState(useSnapshot); // Paper
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if (state instanceof InventoryHolder) return (InventoryHolder) state;
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return null;
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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index 46670c346..a9d3f12bc 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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@@ -260,7 +260,22 @@ public class CraftBlock implements Block {
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}
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}
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+
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public BlockState getState() {
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+ // Paper start - allow disabling the use of snapshots
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+ return getState(true);
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+ }
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+ public BlockState getState(boolean useSnapshot) {
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+ boolean prev = CraftBlockEntityState.DISABLE_SNAPSHOT;
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+ CraftBlockEntityState.DISABLE_SNAPSHOT = !useSnapshot;
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+ try {
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+ return getState0();
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+ } finally {
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+ CraftBlockEntityState.DISABLE_SNAPSHOT = prev;
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+ }
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+ }
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+ public BlockState getState0() {
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+ // Paper end
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Material material = getType();
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switch (material) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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index 22dcaea72..3b5a90c39 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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@@ -22,17 +22,34 @@ public class CraftBlockEntityState<T extends TileEntity> extends CraftBlockState
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CraftWorld world = (CraftWorld) this.getWorld();
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this.tileEntity = tileEntityClass.cast(world.getTileEntityAt(this.getX(), this.getY(), this.getZ()));
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+ // Paper start
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+ this.snapshotDisabled = DISABLE_SNAPSHOT;
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+ if (DISABLE_SNAPSHOT) {
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+ this.snapshot = tileEntity;
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+ return;
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+ }
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+ // Paper end
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// copy tile entity data:
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this.snapshot = this.createSnapshot(tileEntity);
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if(this.snapshot != null) // Paper - avoid NPE during load
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this.load(snapshot);
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}
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+ public final boolean snapshotDisabled; // Paper
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+ public static boolean DISABLE_SNAPSHOT = false; // Paper
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+
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public CraftBlockEntityState(Material material, T tileEntity) {
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super(material);
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this.tileEntityClass = (Class<T>) tileEntity.getClass();
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this.tileEntity = tileEntity;
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+ // Paper start
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+ this.snapshotDisabled = DISABLE_SNAPSHOT;
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+ if (DISABLE_SNAPSHOT) {
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+ this.snapshot = tileEntity;
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+ return;
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+ }
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+ // Paper end
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// copy tile entity data:
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this.snapshot = this.createSnapshot(tileEntity);
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--
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2.16.1
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