3
0
Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-16 11:30:06 +01:00
Paper/Spigot-Server-Patches/0067-handle-NaN-health-absorb-values-and-repair-bad-data.patch
Shane Freeder 0faaa7da92 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
19b7b7bd #561: Add clear weather World API
5929c808 #552: Add the ability to retrieve hit, step, fall, and other sounds from blocks.

CraftBukkit Changes:
e1ebdd92 #771: Add clear weather World API
424598d2 #752: Add the ability to retrieve hit, step, fall, and other sounds from blocks.
2020-11-25 23:45:25 +00:00

58 Zeilen
2.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 27 Sep 2015 01:18:02 -0400
Subject: [PATCH] handle NaN health/absorb values and repair bad data
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 67a64bba9944c0c87e7141469c460b7c4626e75f..f9ae19f6997631c72afb6014cbec271f8e5bc3e9 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -603,7 +603,13 @@ public abstract class EntityLiving extends Entity {
@Override
public void loadData(NBTTagCompound nbttagcompound) {
- this.setAbsorptionHearts(nbttagcompound.getFloat("AbsorptionAmount"));
+ // Paper start - jvm keeps optimizing the setter
+ float absorptionAmount = nbttagcompound.getFloat("AbsorptionAmount");
+ if (Float.isNaN(absorptionAmount)) {
+ absorptionAmount = 0;
+ }
+ this.setAbsorptionHearts(absorptionAmount);
+ // Paper end
if (nbttagcompound.hasKeyOfType("Attributes", 9) && this.world != null && !this.world.isClientSide) {
this.getAttributeMap().a(nbttagcompound.getList("Attributes", 10));
}
@@ -1052,6 +1058,10 @@ public abstract class EntityLiving extends Entity {
}
public void setHealth(float f) {
+ // Paper start
+ if (Float.isNaN(f)) { f = getMaxHealth(); if (this.valid) {
+ System.err.println("[NAN-HEALTH] " + getName() + " had NaN health set");
+ } } // Paper end
// CraftBukkit start - Handle scaled health
if (this instanceof EntityPlayer) {
org.bukkit.craftbukkit.entity.CraftPlayer player = ((EntityPlayer) this).getBukkitEntity();
@@ -2933,7 +2943,7 @@ public abstract class EntityLiving extends Entity {
}
public void setAbsorptionHearts(float f) {
- if (f < 0.0F) {
+ if (f < 0.0F || Float.isNaN(f)) { // Paper
f = 0.0F;
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 3eb7efc728cb64453348bbdabd8ecbb465dfddcd..a8b0bfe18c88ff14fa285cbf2f0da7713f20d0cc 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1630,6 +1630,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
public void setRealHealth(double health) {
+ if (Double.isNaN(health)) {return;} // Paper
this.health = health;
}