Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
0d3b35c339
This option does not set the absolute speed of the entity as the name implies. It sets a modifier. The default (vanilla) value of `0.5` sets the baby zombie to move at 50% faster than the base speed. A negative value like `-0.4` would set them to move at 40% slower. There should be no functional changes as a result of this change, it's just clarifying the config name.
242 Zeilen
12 KiB
Diff
242 Zeilen
12 KiB
Diff
From 56cea870900e4546d9979bc37bf98f70f31af32f Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Sat, 13 Sep 2014 23:14:43 -0400
|
|
Subject: [PATCH] Configurable Keep Spawn Loaded range per world
|
|
|
|
This lets you disable it for some worlds and lower it for others.
|
|
|
|
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
index acc84eec1..9ff115294 100644
|
|
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
@@ -488,4 +488,10 @@ public class PaperWorldConfig {
|
|
break;
|
|
}
|
|
}
|
|
+
|
|
+ public short keepLoadedRange;
|
|
+ private void keepLoadedRange() {
|
|
+ keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 10)) * 16);
|
|
+ log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
|
|
+ }
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
index ee0200170..a6f112bd0 100644
|
|
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
@@ -577,6 +577,14 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
|
|
this.forceTicks = true;
|
|
// CraftBukkit end
|
|
|
|
+ // Paper start - configurable spawn reason
|
|
+ int radiusBlocks = worldserver.paperConfig.keepLoadedRange;
|
|
+ int radiusChunks = radiusBlocks / 16 + ((radiusBlocks & 15) != 0 ? 1 : 0);
|
|
+ int totalChunks = ((radiusChunks) * 2 + 1);
|
|
+ totalChunks *= totalChunks;
|
|
+ worldloadlistener.setChunkRadius(radiusBlocks / 16);
|
|
+ // Paper end
|
|
+
|
|
MinecraftServer.LOGGER.info("Preparing start region for dimension '{}'/{}", worldserver.getWorldData().getName(), DimensionManager.a(worldserver.worldProvider.getDimensionManager().getType())); // CraftBukkit
|
|
BlockPosition blockposition = worldserver.getSpawn();
|
|
|
|
@@ -585,14 +593,24 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
|
|
|
|
chunkproviderserver.getLightEngine().a(500);
|
|
this.nextTick = SystemUtils.getMonotonicMillis();
|
|
- chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(blockposition), 11, Unit.INSTANCE);
|
|
-
|
|
- while (chunkproviderserver.b() != 441) {
|
|
- // CraftBukkit start
|
|
- // this.nextTick = SystemUtils.getMonotonicMillis() + 10L;
|
|
- this.executeModerately();
|
|
- // CraftBukkit end
|
|
+ // Paper start - Configurable spawn radius
|
|
+ if (worldserver.keepSpawnInMemory) {
|
|
+ worldserver.addTicketsForSpawn(radiusBlocks, blockposition);
|
|
+
|
|
+ // we use a getChunk loop since we don't need to worry about what some plugin does to keepSpawnInMemory
|
|
+ // or the spawn radius while we are loading
|
|
+ // just keep in mind too that executeModerately will handle player network queue (i.e commands)
|
|
+ int centerX = blockposition.getX() >> 4;
|
|
+ int centerZ = blockposition.getZ() >> 4;
|
|
+ radiusChunks += 2; // we need to load radius +2 to get the chunks in ticking level
|
|
+ for (int xoff = -radiusChunks; xoff <= radiusChunks; ++xoff) {
|
|
+ for (int zoff = -radiusChunks; zoff <= radiusChunks; ++zoff) {
|
|
+ worldserver.getChunkAt(centerX + xoff, centerZ + zoff);
|
|
+ }
|
|
+ }
|
|
}
|
|
+ // Paper end
|
|
+ LOGGER.info("Loaded " + chunkproviderserver.b() + " spawn chunks for world " + worldserver.getWorldData().getName()); // Paper
|
|
|
|
// CraftBukkit start
|
|
// this.nextTick = SystemUtils.getMonotonicMillis() + 10L;
|
|
diff --git a/src/main/java/net/minecraft/server/WorldLoadListener.java b/src/main/java/net/minecraft/server/WorldLoadListener.java
|
|
index d6762d385..7b6f5b2da 100644
|
|
--- a/src/main/java/net/minecraft/server/WorldLoadListener.java
|
|
+++ b/src/main/java/net/minecraft/server/WorldLoadListener.java
|
|
@@ -9,4 +9,6 @@ public interface WorldLoadListener {
|
|
void a(ChunkCoordIntPair chunkcoordintpair, @Nullable ChunkStatus chunkstatus);
|
|
|
|
void b();
|
|
+
|
|
+ void setChunkRadius(int radius); // Paper - allow changing chunk radius
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/WorldLoadListenerLogger.java b/src/main/java/net/minecraft/server/WorldLoadListenerLogger.java
|
|
index 3868572ae..ae77805f7 100644
|
|
--- a/src/main/java/net/minecraft/server/WorldLoadListenerLogger.java
|
|
+++ b/src/main/java/net/minecraft/server/WorldLoadListenerLogger.java
|
|
@@ -7,16 +7,24 @@ import org.apache.logging.log4j.Logger;
|
|
public class WorldLoadListenerLogger implements WorldLoadListener {
|
|
|
|
private static final Logger LOGGER = LogManager.getLogger();
|
|
- private final int b;
|
|
+ private int b; // Paper - remove final
|
|
private int c;
|
|
private long d;
|
|
private long e = Long.MAX_VALUE;
|
|
|
|
public WorldLoadListenerLogger(int i) {
|
|
- int j = i * 2 + 1;
|
|
+ // Paper start - Allow changing radius later for configurable spawn patch
|
|
+ this.setChunkRadius(i); // Move to method
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void setChunkRadius(int radius) {
|
|
+ // Paper - copied from above
|
|
+ int j = radius * 2 + 1;
|
|
|
|
this.b = j * j;
|
|
}
|
|
+ // Paper end
|
|
|
|
@Override
|
|
public void a(ChunkCoordIntPair chunkcoordintpair) {
|
|
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
|
|
index 29bb795f7..3acea575d 100644
|
|
--- a/src/main/java/net/minecraft/server/WorldServer.java
|
|
+++ b/src/main/java/net/minecraft/server/WorldServer.java
|
|
@@ -1559,13 +1559,85 @@ public class WorldServer extends World {
|
|
return ((PersistentIdCounts) this.getMinecraftServer().getWorldServer(DimensionManager.OVERWORLD).getWorldPersistentData().a(PersistentIdCounts::new, "idcounts")).a();
|
|
}
|
|
|
|
+ // Paper start - helper function for configurable spawn radius
|
|
+ public void addTicketsForSpawn(int radiusInBlocks, BlockPosition spawn) {
|
|
+ // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we add tickets
|
|
+ // with level 31 for the non-border spawn chunks
|
|
+ ChunkProviderServer chunkproviderserver = this.getChunkProvider();
|
|
+ int tickRadius = radiusInBlocks - 16;
|
|
+
|
|
+ // add ticking chunks
|
|
+ for (int x = -tickRadius; x <= tickRadius; x += 16) {
|
|
+ for (int z = -tickRadius; z <= tickRadius; z += 16) {
|
|
+ // radius of 2 will have the current chunk be level 31
|
|
+ chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, z)), 2, Unit.INSTANCE);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // add border chunks
|
|
+
|
|
+ // add border along x axis (including corner chunks)
|
|
+ for (int x = -radiusInBlocks; x <= radiusInBlocks; x += 16) {
|
|
+ // top
|
|
+ chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, radiusInBlocks)), 1, Unit.INSTANCE); // level 32
|
|
+ // bottom
|
|
+ chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, -radiusInBlocks)), 1, Unit.INSTANCE); // level 32
|
|
+ }
|
|
+
|
|
+ // add border along z axis (excluding corner chunks)
|
|
+ for (int z = -radiusInBlocks + 16; z < radiusInBlocks; z += 16) {
|
|
+ // right
|
|
+ chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
|
|
+ // left
|
|
+ chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
|
|
+ }
|
|
+ }
|
|
+ public void removeTicketsForSpawn(int radiusInBlocks, BlockPosition spawn) {
|
|
+ // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we added tickets
|
|
+ // with level 31 for the non-border spawn chunks
|
|
+ ChunkProviderServer chunkproviderserver = this.getChunkProvider();
|
|
+ int tickRadius = radiusInBlocks - 16;
|
|
+
|
|
+ // remove ticking chunks
|
|
+ for (int x = -tickRadius; x <= tickRadius; x += 16) {
|
|
+ for (int z = -tickRadius; z <= tickRadius; z += 16) {
|
|
+ // radius of 2 will have the current chunk be level 31
|
|
+ chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, z)), 2, Unit.INSTANCE);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // remove border chunks
|
|
+
|
|
+ // remove border along x axis (including corner chunks)
|
|
+ for (int x = -radiusInBlocks; x <= radiusInBlocks; x += 16) {
|
|
+ // top
|
|
+ chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, radiusInBlocks)), 1, Unit.INSTANCE); // level 32
|
|
+ // bottom
|
|
+ chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, -radiusInBlocks)), 1, Unit.INSTANCE); // level 32
|
|
+ }
|
|
+
|
|
+ // remove border along z axis (excluding corner chunks)
|
|
+ for (int z = -radiusInBlocks + 16; z < radiusInBlocks; z += 16) {
|
|
+ // right
|
|
+ chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
|
|
+ // left
|
|
+ chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
@Override
|
|
public void a_(BlockPosition blockposition) {
|
|
- ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.b(), 0, this.worldData.d()));
|
|
+ // Paper - configurable spawn radius
|
|
+ BlockPosition prevSpawn = this.getSpawn();
|
|
|
|
super.a_(blockposition);
|
|
- this.getChunkProvider().removeTicket(TicketType.START, chunkcoordintpair, 11, Unit.INSTANCE);
|
|
- this.getChunkProvider().addTicket(TicketType.START, new ChunkCoordIntPair(blockposition), 11, Unit.INSTANCE);
|
|
+ if (this.keepSpawnInMemory) {
|
|
+ // if this keepSpawnInMemory is false a plugin has already removed our tickets, do not re-add
|
|
+ this.removeTicketsForSpawn(this.paperConfig.keepLoadedRange, prevSpawn);
|
|
+ this.addTicketsForSpawn(this.paperConfig.keepLoadedRange, blockposition);
|
|
+ }
|
|
+ // Paper end
|
|
}
|
|
|
|
public LongSet getForceLoadedChunks() {
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
index f2a68ec36..e42bd2638 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
@@ -1872,15 +1872,21 @@ public class CraftWorld implements World {
|
|
|
|
@Override
|
|
public void setKeepSpawnInMemory(boolean keepLoaded) {
|
|
+ // Paper start - Configurable spawn radius
|
|
+ if (keepLoaded == world.keepSpawnInMemory) {
|
|
+ // do nothing, nothing has changed
|
|
+ return;
|
|
+ }
|
|
world.keepSpawnInMemory = keepLoaded;
|
|
// Grab the worlds spawn chunk
|
|
- BlockPosition chunkcoordinates = this.world.getSpawn();
|
|
+ BlockPosition prevSpawn = this.world.getSpawn();
|
|
if (keepLoaded) {
|
|
- world.getChunkProvider().addTicket(TicketType.START, new ChunkCoordIntPair(chunkcoordinates), 11, Unit.INSTANCE);
|
|
+ world.addTicketsForSpawn(world.paperConfig.keepLoadedRange, prevSpawn);
|
|
} else {
|
|
- // TODO: doesn't work well if spawn changed....
|
|
- world.getChunkProvider().removeTicket(TicketType.START, new ChunkCoordIntPair(chunkcoordinates), 11, Unit.INSTANCE);
|
|
+ // TODO: doesn't work well if spawn changed.... // paper - resolved
|
|
+ world.removeTicketsForSpawn(world.paperConfig.keepLoadedRange, prevSpawn);
|
|
}
|
|
+ // Paper end
|
|
}
|
|
|
|
@Override
|
|
--
|
|
2.23.0
|
|
|