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https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
7c640a1ae2
* fixup patch and rebuild * Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: bde198c9 SPIGOT-5246: PlayerQuitEvent.get/setQuitMessage() is incorrectly marked as NotNull 24ad5a79 SPIGOT-5240: Vector.angle not valid for angles very close to each other a143db9a SPIGOT-5231: ShotAtAngle API for Fireworks 10db5c3d SPIGOT-5226: Update Javadoc of PlayerDeathEvent CraftBukkit Changes:1ec1b05e
SPIGOT-5245: Unneeded cast to WorldNBTStorage in CraftWorld#getWorldFoldere5e8eec2
SPIGOT-5241: setAttributeModifiers does not work on untouched stack803eaa31
SPIGOT-5231: ShotAtAngle API for Fireworks7881d2ae
SPIGOT-5237: Horses, pigs do not drop their inventory06efc9ec
Don't accept connections until all plugins have enabledda62a66a
SPIGOT-5225: World handle isn't closed if world is unloaded without saving104b3831
SPIGOT-5222: Cannot get Long values from Entity memoryf0b3fe43
SPIGOT-5220: Server CPU usage reaches 100% when stdin is null Spigot Changes: e5b1b5db SPIGOT-5235: Destroy expired area effect clouds / fireworks that are inactive cbcc8e87 Make region files more reliable to write to 8887c5f4 Remove redundant late-bind option dac29063 Rebuild patches * Preserve old flush on save flag for reliable regionfiles Originally this patch was in paper * Fix some issues with the death event - Entities potentially entering a glitched state to the client where they appear to be falling over - Donkeys losing their chest if the event was cancelled (only an issue since the upstream merge) - Some wither death logic running for an entity killed by a wither
208 Zeilen
9.8 KiB
Diff
208 Zeilen
9.8 KiB
Diff
From bb298197fb834218d8cd16207a2cbd0b75718392 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 1 Mar 2016 23:09:29 -0600
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Subject: [PATCH] Further improve server tick loop
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Improves how the catchup buffer is handled, allowing it to roll both ways
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increasing the effeciency of the thread sleep so it only will sleep once.
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Also increases the buffer of the catchup to ensure server stays at 20 TPS unless extreme conditions
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Previous implementation did not calculate TPS correctly.
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Switch to a realistic rolling average and factor in std deviation as an extra reporting variable
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index d7c0006605..6594138f35 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -157,7 +157,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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public org.bukkit.command.ConsoleCommandSender console;
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public org.bukkit.command.RemoteConsoleCommandSender remoteConsole;
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public ConsoleReader reader;
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- public static int currentTick = (int) (System.currentTimeMillis() / 50);
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+ public static int currentTick = 0; // Paper - Further improve tick loop
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public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>();
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public int autosavePeriod;
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public File bukkitDataPackFolder;
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@@ -167,7 +167,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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// Spigot start
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public static final int TPS = 20;
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public static final int TICK_TIME = 1000000000 / TPS;
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- private static final int SAMPLE_INTERVAL = 100;
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+ private static final int SAMPLE_INTERVAL = 20; // Paper
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public final double[] recentTps = new double[ 3 ];
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public final SlackActivityAccountant slackActivityAccountant = new SlackActivityAccountant();
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// Spigot end
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@@ -769,6 +769,57 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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{
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return ( avg * exp ) + ( tps * ( 1 - exp ) );
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}
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+
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+ // Paper start - Further improve server tick loop
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+ private static final long SEC_IN_NANO = 1000000000;
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+ private static final long MAX_CATCHUP_BUFFER = TICK_TIME * TPS * 60L;
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+ private long lastTick = 0;
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+ private long catchupTime = 0;
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+ public final RollingAverage tps1 = new RollingAverage(60);
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+ public final RollingAverage tps5 = new RollingAverage(60 * 5);
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+ public final RollingAverage tps15 = new RollingAverage(60 * 15);
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+
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+ public static class RollingAverage {
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+ private final int size;
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+ private long time;
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+ private java.math.BigDecimal total;
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+ private int index = 0;
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+ private final java.math.BigDecimal[] samples;
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+ private final long[] times;
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+
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+ RollingAverage(int size) {
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+ this.size = size;
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+ this.time = size * SEC_IN_NANO;
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+ this.total = dec(TPS).multiply(dec(SEC_IN_NANO)).multiply(dec(size));
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+ this.samples = new java.math.BigDecimal[size];
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+ this.times = new long[size];
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+ for (int i = 0; i < size; i++) {
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+ this.samples[i] = dec(TPS);
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+ this.times[i] = SEC_IN_NANO;
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+ }
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+ }
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+
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+ private static java.math.BigDecimal dec(long t) {
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+ return new java.math.BigDecimal(t);
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+ }
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+ public void add(java.math.BigDecimal x, long t) {
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+ time -= times[index];
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+ total = total.subtract(samples[index].multiply(dec(times[index])));
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+ samples[index] = x;
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+ times[index] = t;
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+ time += t;
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+ total = total.add(x.multiply(dec(t)));
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+ if (++index == size) {
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+ index = 0;
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+ }
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+ }
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+
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+ public double getAverage() {
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+ return total.divide(dec(time), 30, java.math.RoundingMode.HALF_UP).doubleValue();
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+ }
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+ }
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+ private static final java.math.BigDecimal TPS_BASE = new java.math.BigDecimal(1E9).multiply(new java.math.BigDecimal(SAMPLE_INTERVAL));
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+ // Paper End
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// Spigot End
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public void run() {
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@@ -781,30 +832,38 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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// Spigot start
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Arrays.fill( recentTps, 20 );
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- long curTime, tickSection = SystemUtils.getMonotonicMillis(), tickCount = 1;
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+ long start = System.nanoTime(), curTime, tickSection = start; // Paper - Further improve server tick loop
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+ lastTick = start - TICK_TIME; // Paper
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while (this.isRunning) {
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- long i = (curTime = SystemUtils.getMonotonicMillis()) - this.nextTick;
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+ long i = ((curTime = System.nanoTime()) / (1000L * 1000L)) - this.nextTick; // Paper
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if (i > 5000L && this.nextTick - this.lastOverloadTime >= 30000L) { // CraftBukkit
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long j = i / 50L;
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if (server.getWarnOnOverload()) // CraftBukkit
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- MinecraftServer.LOGGER.warn("Can't keep up! Is the server overloaded? Running {}ms or {} ticks behind", i, j);
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+ MinecraftServer.LOGGER.warn("Can't keep up! Is the server overloaded? Running {}ms or {} ticks behind", i, j);
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this.nextTick += j * 50L;
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this.lastOverloadTime = this.nextTick;
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}
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- if ( tickCount++ % SAMPLE_INTERVAL == 0 )
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+ if ( ++MinecraftServer.currentTick % SAMPLE_INTERVAL == 0 )
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{
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- double currentTps = 1E3 / ( curTime - tickSection ) * SAMPLE_INTERVAL;
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- recentTps[0] = calcTps( recentTps[0], 0.92, currentTps ); // 1/exp(5sec/1min)
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- recentTps[1] = calcTps( recentTps[1], 0.9835, currentTps ); // 1/exp(5sec/5min)
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- recentTps[2] = calcTps( recentTps[2], 0.9945, currentTps ); // 1/exp(5sec/15min)
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+ final long diff = curTime - tickSection;
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+ java.math.BigDecimal currentTps = TPS_BASE.divide(new java.math.BigDecimal(diff), 30, java.math.RoundingMode.HALF_UP);
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+ tps1.add(currentTps, diff);
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+ tps5.add(currentTps, diff);
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+ tps15.add(currentTps, diff);
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+ // Backwards compat with bad plugins
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+ recentTps[0] = tps1.getAverage();
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+ recentTps[1] = tps5.getAverage();
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+ recentTps[2] = tps15.getAverage();
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+ // Paper end
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tickSection = curTime;
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}
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// Spigot end
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- MinecraftServer.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit
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+ //MinecraftServer.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit // Paper - don't overwrite current tick time
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+ lastTick = curTime;
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this.nextTick += 50L;
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if (this.T) {
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this.T = false;
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index f49bd144ff..6446f68b67 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -1929,6 +1929,17 @@ public final class CraftServer implements Server {
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return CraftMagicNumbers.INSTANCE;
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}
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+ // Paper - Add getTPS API - Further improve tick loop
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+ @Override
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+ public double[] getTPS() {
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+ return new double[] {
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+ net.minecraft.server.MinecraftServer.getServer().tps1.getAverage(),
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+ net.minecraft.server.MinecraftServer.getServer().tps5.getAverage(),
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+ net.minecraft.server.MinecraftServer.getServer().tps15.getAverage()
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+ };
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+ }
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+ // Paper end
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+
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private final Spigot spigot = new Spigot()
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{
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diff --git a/src/main/java/org/spigotmc/TicksPerSecondCommand.java b/src/main/java/org/spigotmc/TicksPerSecondCommand.java
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index be2e31deae..6d21c32692 100644
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--- a/src/main/java/org/spigotmc/TicksPerSecondCommand.java
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+++ b/src/main/java/org/spigotmc/TicksPerSecondCommand.java
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@@ -1,8 +1,5 @@
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package org.spigotmc;
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-import com.google.common.base.Joiner;
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-import net.minecraft.server.MinecraftServer;
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-import com.google.common.collect.Iterables;
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import org.bukkit.ChatColor;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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@@ -26,18 +23,20 @@ public class TicksPerSecondCommand extends Command
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return true;
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}
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- StringBuilder sb = new StringBuilder( ChatColor.GOLD + "TPS from last 1m, 5m, 15m: " );
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- for ( double tps : MinecraftServer.getServer().recentTps )
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- {
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- sb.append( format( tps ) );
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- sb.append( ", " );
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+ // Paper start - Further improve tick handling
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+ double[] tps = org.bukkit.Bukkit.getTPS();
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+ String[] tpsAvg = new String[tps.length];
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+
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+ for ( int i = 0; i < tps.length; i++) {
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+ tpsAvg[i] = format( tps[i] );
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}
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- sender.sendMessage( sb.substring( 0, sb.length() - 2 ) );
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+ sender.sendMessage( ChatColor.GOLD + "TPS from last 1m, 5m, 15m: " + org.apache.commons.lang.StringUtils.join(tpsAvg, ", "));
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+ // Paper end
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return true;
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}
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- private String format(double tps)
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+ private static String format(double tps) // Paper - Made static
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{
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return ( ( tps > 18.0 ) ? ChatColor.GREEN : ( tps > 16.0 ) ? ChatColor.YELLOW : ChatColor.RED ).toString()
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+ ( ( tps > 20.0 ) ? "*" : "" ) + Math.min( Math.round( tps * 100.0 ) / 100.0, 20.0 );
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--
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2.22.0
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