Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 03:20:07 +01:00
30f02fe6e5
I think its pretty clear that no one uses this given that it didn't work at all before
56 Zeilen
2.2 KiB
Diff
56 Zeilen
2.2 KiB
Diff
From f710e478cc89844a8a0f4718ba8bdf1189055143 Mon Sep 17 00:00:00 2001
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From: DoctorDark <doctordark11@gmail.com>
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Date: Wed, 16 Mar 2016 02:21:39 -0500
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Subject: [PATCH] Configurable end credits
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 5504cfe..6dc7e4c 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -163,4 +163,10 @@ public class PaperWorldConfig {
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useAsyncLighting = false; //getBoolean( "use-async-lighting", false );
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log("World async lighting: " + useAsyncLighting);
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}
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+
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+ public boolean disableEndCredits;
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+ private void disableEndCredits() {
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+ disableEndCredits = getBoolean("game-mechanics.disable-end-credits", false);
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+ log("End credits disabled: " + disableEndCredits);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index ff0939b..987164e 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -523,13 +523,25 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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return this.world.pvpMode;
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}
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+ /**
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+ * Paper - Give "theEnd2" achievement if the player doesn't already have it
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+ */
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+ private void giveTheEnd2() {
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+ if (!this.a(AchievementList.D)) {
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+ this.b(AchievementList.D);
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+ }
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+ }
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+
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public Entity c(int i) {
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this.cj = true;
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if (this.dimension == 1 && i == 1) {
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this.world.kill(this);
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if (!this.viewingCredits) {
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this.viewingCredits = true;
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- if (this.a(AchievementList.D)) {
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+ // Paper start - Allow configurable end portal credits
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+ if (world.paperConfig.disableEndCredits || this.a(AchievementList.D)) {
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+ this.giveTheEnd2();
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+ // Paper end
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this.playerConnection.sendPacket(new PacketPlayOutGameStateChange(4, 0.0F));
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} else {
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this.b((Statistic) AchievementList.D);
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--
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2.7.2
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