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Paper/patches/server/0941-Correctly-handle-ArmorStand-invisibility.patch
Emilia Kond 2d09115b3a
Use net.kyori.ansi for console logging (#9313)
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to
serialize components when logging them via the ComponentLogger, or when
sending messages to the console.

This replaces the old solution which uses legacy jank and custom color
conversions, with a new library that handles the conversion and config
2023-06-12 15:00:12 -07:00

26 Zeilen
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sun, 5 Mar 2023 14:38:21 -0800
Subject: [PATCH] Correctly handle ArmorStand invisibility
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
index f80cafe3544c7e6c3c29073ba6539783adf6666c..17d08d2c90047ebfc4098b087be091b83111a40f 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
@@ -158,6 +158,14 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
this.getHandle().noPhysics = !gravity;
}
+ // Paper start - Armor Stand has its own invisible field
+ @Override
+ public void setInvisible(final boolean invisible) {
+ this.getHandle().setInvisible(invisible);
+ super.setInvisible(invisible);
+ }
+ // Paper end
+
@Override
public boolean isVisible() {
return !this.getHandle().isInvisible();