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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2025-01-05 21:01:08 +01:00
Paper/patches/server/0873-Call-BlockPhysicsEvent-more-often.patch
Emilia Kond 2d09115b3a
Use net.kyori.ansi for console logging (#9313)
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to
serialize components when logging them via the ComponentLogger, or when
sending messages to the console.

This replaces the old solution which uses legacy jank and custom color
conversions, with a new library that handles the conversion and config
2023-06-12 15:00:12 -07:00

40 Zeilen
2.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Date: Sun, 7 Aug 2022 22:16:36 +0200
Subject: [PATCH] Call BlockPhysicsEvent more often
diff --git a/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java b/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
index a0d035dde5a4976db2d4a9b0ae474e944583f722..ec81be70cd6f92bbf9011395cb361f0ce54c5ad0 100644
--- a/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
+++ b/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
@@ -119,7 +119,27 @@ public class CollectingNeighborUpdater implements NeighborUpdater {
public boolean runNext(Level world) {
BlockPos blockPos = this.sourcePos.relative(NeighborUpdater.UPDATE_ORDER[this.idx++]);
BlockState blockState = world.getBlockState(blockPos);
- blockState.neighborChanged(world, blockPos, this.sourceBlock, this.sourcePos, false);
+ // Paper start
+ try {
+ boolean cancelled = false;
+ org.bukkit.craftbukkit.CraftWorld cworld = world.getWorld();
+ if (cworld != null) {
+ org.bukkit.event.block.BlockPhysicsEvent event = new org.bukkit.event.block.BlockPhysicsEvent(
+ org.bukkit.craftbukkit.block.CraftBlock.at(world, blockPos),
+ org.bukkit.craftbukkit.block.data.CraftBlockData.fromData(blockState),
+ org.bukkit.craftbukkit.block.CraftBlock.at(world, sourcePos));
+
+ if (!event.callEvent()) {
+ cancelled = true;
+ }
+ }
+ if (!cancelled) { // continue to check for adjacent block (increase idx)
+ blockState.neighborChanged(world, blockPos, this.sourceBlock, this.sourcePos, false);
+ }
+ } catch (StackOverflowError ex) {
+ world.lastPhysicsProblem = new BlockPos(blockPos);
+ }
+ // Paper end
if (this.idx < NeighborUpdater.UPDATE_ORDER.length && NeighborUpdater.UPDATE_ORDER[this.idx] == this.skipDirection) {
++this.idx;
}