Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2025-01-05 21:01:08 +01:00
2d09115b3a
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to serialize components when logging them via the ComponentLogger, or when sending messages to the console. This replaces the old solution which uses legacy jank and custom color conversions, with a new library that handles the conversion and config
40 Zeilen
2.3 KiB
Diff
40 Zeilen
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
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Date: Sun, 7 Aug 2022 22:16:36 +0200
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Subject: [PATCH] Call BlockPhysicsEvent more often
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diff --git a/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java b/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
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index a0d035dde5a4976db2d4a9b0ae474e944583f722..ec81be70cd6f92bbf9011395cb361f0ce54c5ad0 100644
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--- a/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
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+++ b/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
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@@ -119,7 +119,27 @@ public class CollectingNeighborUpdater implements NeighborUpdater {
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public boolean runNext(Level world) {
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BlockPos blockPos = this.sourcePos.relative(NeighborUpdater.UPDATE_ORDER[this.idx++]);
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BlockState blockState = world.getBlockState(blockPos);
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- blockState.neighborChanged(world, blockPos, this.sourceBlock, this.sourcePos, false);
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+ // Paper start
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+ try {
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+ boolean cancelled = false;
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+ org.bukkit.craftbukkit.CraftWorld cworld = world.getWorld();
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+ if (cworld != null) {
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+ org.bukkit.event.block.BlockPhysicsEvent event = new org.bukkit.event.block.BlockPhysicsEvent(
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+ org.bukkit.craftbukkit.block.CraftBlock.at(world, blockPos),
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+ org.bukkit.craftbukkit.block.data.CraftBlockData.fromData(blockState),
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+ org.bukkit.craftbukkit.block.CraftBlock.at(world, sourcePos));
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+
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+ if (!event.callEvent()) {
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+ cancelled = true;
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+ }
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+ }
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+ if (!cancelled) { // continue to check for adjacent block (increase idx)
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+ blockState.neighborChanged(world, blockPos, this.sourceBlock, this.sourcePos, false);
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+ }
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+ } catch (StackOverflowError ex) {
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+ world.lastPhysicsProblem = new BlockPos(blockPos);
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+ }
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+ // Paper end
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if (this.idx < NeighborUpdater.UPDATE_ORDER.length && NeighborUpdater.UPDATE_ORDER[this.idx] == this.skipDirection) {
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++this.idx;
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}
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