Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2025-01-05 21:01:08 +01:00
2d09115b3a
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to serialize components when logging them via the ComponentLogger, or when sending messages to the console. This replaces the old solution which uses legacy jank and custom color conversions, with a new library that handles the conversion and config
41 Zeilen
1.9 KiB
Diff
41 Zeilen
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sat, 19 Feb 2022 19:05:59 -0800
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Subject: [PATCH] Fix cancelling ProjectileHitEvent for piercing arrows
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Piercing arrows search for multiple entities inside a while
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loop that is checking the projectile entity's removed state.
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If the hit event is cancelled on the first entity, the event will
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be called over and over again inside that while loop until the event
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is not cancelled. The solution here, is to make use of an
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already-existing field on AbstractArrow for tracking entities hit by
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piercing arrows to avoid duplicate damage being applied.
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== AT ==
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protected net.minecraft.world.entity.projectile.Projectile hitCancelled
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
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index 372b9ec0c8eddf4a01b4b8203a88401db22affbf..7226be19248a1ffb8ff2c89b55882529d33a6c0c 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
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@@ -290,6 +290,19 @@ public abstract class AbstractArrow extends Projectile {
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}
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}
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+ // Paper start
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+ @Override
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+ public void preOnHit(HitResult hitResult) {
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+ super.preOnHit(hitResult);
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+ if (hitResult instanceof EntityHitResult entityHitResult && this.hitCancelled && this.getPierceLevel() > 0) {
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+ if (this.piercingIgnoreEntityIds == null) {
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+ this.piercingIgnoreEntityIds = new IntOpenHashSet(5);
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+ }
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+ this.piercingIgnoreEntityIds.add(entityHitResult.getEntity().getId());
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+ }
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+ }
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+ // Paper end
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+
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private boolean shouldFall() {
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return this.inGround && this.level().noCollision((new AABB(this.position(), this.position())).inflate(0.06D));
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}
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