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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 11:00:06 +01:00
Paper/patches/server/0074-Use-a-Shared-Random-for-Entities.patch
Jake Potrebic 8657cd91d7
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#10164)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
63c208dd Remove no longer used import
70be76c7 PR-958: Further clarify deprecation of TAG_CONTAINER_ARRAY
ae21f4ac PR-955: Add methods to place structures with block/entity transformers
e3d960f2 SPIGOT-7547: Remark that Damageable#setAbsorptionAmount() is capped to a specific value
b125516c Fix typo in RecipeChoice.ExactChoice docs
309497c1 Add EntityMountEvent and EntityDismount Event
2fd45ae3 Improve ItemFactory#enchantItem consistency
2b198268 PR-933: Define native persistent data types for lists

CraftBukkit Changes:
771182f70 PR-1327: Add methods to place structures with block/entity transformers
e41ad4c82 SPIGOT-7567: SpawnReason for SNOWMAN is reported as BUILD_IRONGOLEM
76931e8bd Add EntityMountEvent and EntityDismount Event
9b29b21c7 PR-1183: Better handle lambda expression and renaming of classes in Commodore
1462ebe85 Reformat Commodore.java
9fde4c037 PR-1324: Improve ItemFactory#enchantItem consistency
4e419c774 PR-1295: Define native persistent data types for lists
dd8cca388 SPIGOT-7562: Fix Score#getScore and Score#isScoreSet
690278200 Only fetch an online UUID in online mode
1da8d9a53 Fire PreLogin events even in offline mode
2e88514ad PR-1325: Use CraftBlockType and CraftItemType instead of CraftMagicNumbers to convert between minecraft and bukkit block / item representation

Spigot Changes:
864e4acc Restore accidentally removed package-info.java
f91a10d5 Remove obsolete EntityMountEvent and EntityDismountEvent
828f0593 SPIGOT-7558: Deprecate silenceable lightning API as sound is now client-side and cannot be removed
cdc4e035 Remove obsolete patch fetching correct mode UUIDs
49e36b8e Merge related BungeeCord patches
6e87b9ab Remove obsolete firing of PreLogin events in offline mode
5c76b183 Remove redundant patch dealing with exceptions in the crash reporter
3a2219d1 Remove redundant patch logging cause of unexpected exception
2024-01-14 10:46:04 +01:00

114 Zeilen
4.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 22 Mar 2016 00:33:47 -0400
Subject: [PATCH] Use a Shared Random for Entities
Reduces memory usage and provides ensures more randomness, Especially since a lot of garbage entity objects get created.
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 76dddcd1a339842e6214bb1e4b813a858dbee63b..39ef390739c4bde28c87c1b83610602a86afd6ad 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -165,6 +165,79 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
return tag.contains("Bukkit.updateLevel") && tag.getInt("Bukkit.updateLevel") >= level;
}
+ // Paper start
+ public static RandomSource SHARED_RANDOM = new RandomRandomSource();
+ private static final class RandomRandomSource extends java.util.Random implements net.minecraft.world.level.levelgen.BitRandomSource {
+ private boolean locked = false;
+
+ @Override
+ public synchronized void setSeed(long seed) {
+ if (locked) {
+ LOGGER.error("Ignoring setSeed on Entity.SHARED_RANDOM", new Throwable());
+ } else {
+ super.setSeed(seed);
+ locked = true;
+ }
+ }
+
+ @Override
+ public RandomSource fork() {
+ return new net.minecraft.world.level.levelgen.LegacyRandomSource(this.nextLong());
+ }
+
+ @Override
+ public net.minecraft.world.level.levelgen.PositionalRandomFactory forkPositional() {
+ return new net.minecraft.world.level.levelgen.LegacyRandomSource.LegacyPositionalRandomFactory(this.nextLong());
+ }
+
+ // these below are added to fix reobf issues that I don't wanna deal with right now
+ @Override
+ public int next(int bits) {
+ return super.next(bits);
+ }
+
+ @Override
+ public int nextInt(int origin, int bound) {
+ return net.minecraft.world.level.levelgen.BitRandomSource.super.nextInt(origin, bound);
+ }
+
+ @Override
+ public long nextLong() {
+ return net.minecraft.world.level.levelgen.BitRandomSource.super.nextLong();
+ }
+
+ @Override
+ public int nextInt() {
+ return net.minecraft.world.level.levelgen.BitRandomSource.super.nextInt();
+ }
+
+ @Override
+ public int nextInt(int bound) {
+ return net.minecraft.world.level.levelgen.BitRandomSource.super.nextInt(bound);
+ }
+
+ @Override
+ public boolean nextBoolean() {
+ return net.minecraft.world.level.levelgen.BitRandomSource.super.nextBoolean();
+ }
+
+ @Override
+ public float nextFloat() {
+ return net.minecraft.world.level.levelgen.BitRandomSource.super.nextFloat();
+ }
+
+ @Override
+ public double nextDouble() {
+ return net.minecraft.world.level.levelgen.BitRandomSource.super.nextDouble();
+ }
+
+ @Override
+ public double nextGaussian() {
+ return super.nextGaussian();
+ }
+ }
+ // Paper end
+
private CraftEntity bukkitEntity;
public CraftEntity getBukkitEntity() {
@@ -413,7 +486,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
this.bb = Entity.INITIAL_AABB;
this.stuckSpeedMultiplier = Vec3.ZERO;
this.nextStep = 1.0F;
- this.random = RandomSource.create();
+ this.random = SHARED_RANDOM; // Paper
this.remainingFireTicks = -this.getFireImmuneTicks();
this.fluidHeight = new Object2DoubleArrayMap(2);
this.fluidOnEyes = new HashSet();
diff --git a/src/main/java/net/minecraft/world/entity/animal/Squid.java b/src/main/java/net/minecraft/world/entity/animal/Squid.java
index 891d8b4c8cb73d5e310970066831ab3e2af14e91..f60c4cd0543fd5d50fa7e2c1a9e8381227adb540 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Squid.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Squid.java
@@ -44,7 +44,7 @@ public class Squid extends WaterAnimal {
public Squid(EntityType<? extends Squid> type, Level world) {
super(type, world);
- this.random.setSeed((long)this.getId());
+ //this.random.setSeed((long)this.getId()); // Paper - we set the random to shared, do not clobber the seed
this.tentacleSpeed = 1.0F / (this.random.nextFloat() + 1.0F) * 0.2F;
}