Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 11:00:06 +01:00
928bcc8d3a
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 09943450 Update SnakeYAML version 5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc 6f82b381 PR-788: Add getHand() to all relevant events CraftBukkit Changes: aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe 5329dd6fd PR-1107: Add getHand() to all relevant events 93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
121 Zeilen
3.6 KiB
Diff
121 Zeilen
3.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: JRoy <joshroy126@gmail.com>
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Date: Thu, 27 Aug 2020 12:32:35 -0400
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Subject: [PATCH] Add PlayerShearBlockEvent
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diff --git a/src/main/java/io/papermc/paper/event/block/PlayerShearBlockEvent.java b/src/main/java/io/papermc/paper/event/block/PlayerShearBlockEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..aa7d440b797eac9e62678d03cc87f42838758bfd
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/event/block/PlayerShearBlockEvent.java
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@@ -0,0 +1,108 @@
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+package io.papermc.paper.event.block;
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+
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+import org.bukkit.block.Block;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+import org.bukkit.inventory.EquipmentSlot;
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+import org.bukkit.inventory.ItemStack;
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+import org.jetbrains.annotations.NotNull;
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+
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+import java.util.List;
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+
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+/**
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+ * Called when a player uses sheers on a block.
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+ * <p>
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+ * This event is <b>not</b> called when breaking blocks with shears but instead only when a
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+ * player uses the sheer item on a block to garner drops from said block and/or change its state.
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+ * <p>
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+ * Examples include shearing a pumpkin to turn it into a carved pumpkin or shearing a beehive to get honeycomb.
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+ */
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+public class PlayerShearBlockEvent extends PlayerEvent implements Cancellable {
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+ private static final HandlerList handlers = new HandlerList();
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+ private boolean cancelled = false;
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+ private final Block block;
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+ private final ItemStack item;
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+ private final EquipmentSlot hand;
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+ private final List<ItemStack> drops;
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+
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+ public PlayerShearBlockEvent(@NotNull Player who, @NotNull Block block, @NotNull ItemStack item, @NotNull EquipmentSlot hand, @NotNull List<ItemStack> drops) {
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+ super(who);
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+ this.block = block;
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+ this.item = item;
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+ this.hand = hand;
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+ this.drops = drops;
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+ }
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+
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+ /**
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+ * Gets the block being sheared in this event.
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+ *
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+ * @return The {@link Block} which block is being sheared in this event.
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+ */
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+ @NotNull
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+ public Block getBlock() {
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+ return block;
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+ }
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+
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+ /**
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+ * Gets the item used to shear the block.
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+ *
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+ * @return The {@link ItemStack} of the shears.
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+ */
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+ @NotNull
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+ public ItemStack getItem() {
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+ return item;
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+ }
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+
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+ /**
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+ * Gets the hand used to shear the block.
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+ *
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+ * @return Either {@link EquipmentSlot#HAND} OR {@link EquipmentSlot#OFF_HAND}.
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+ */
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+ @NotNull
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+ public EquipmentSlot getHand() {
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+ return hand;
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+ }
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+
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+ /**
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+ * Gets the resulting drops of this event.
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+ *
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+ * @return A {@link List list} of {@link ItemStack items} that will be dropped as result of this event.
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+ */
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+ @NotNull
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+ public List<ItemStack> getDrops() {
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+ return drops;
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+ }
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+
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+ /**
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+ * Gets whether the shearing of the block should be cancelled or not.
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+ *
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+ * @return Whether the shearing of the block should be cancelled or not.
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+ */
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+ @Override
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+ public boolean isCancelled() {
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+ return cancelled;
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+ }
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+
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+ /**
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+ * Sets whether the shearing of the block should be cancelled or not.
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+ *
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+ * @param cancel whether the shearing of the block should be cancelled or not.
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+ */
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+ @Override
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+ public void setCancelled(boolean cancel) {
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+ this.cancelled = cancel;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+}
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