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Paper/Spigot-Server-Patches/0200-Fix-MC-117075-TE-Unload-Lag-Spike.patch
Aikar 459987d69f
More improvements to activation range, improve turtles
improved the water code so that immunity wont trigger if the entity
has the water pathfinder system active, so this improves support
for all entities that know how to behave in water.

Merged 2 EAR patches together, and removed an MCUtil method that
doesnt have a purpose anymore
2018-10-04 23:18:46 -04:00

27 Zeilen
1.3 KiB
Diff

From dfe68b605eafeba30f3fb064ce05d08c96e63349 Mon Sep 17 00:00:00 2001
From: mezz <tehgeek@gmail.com>
Date: Wed, 9 Aug 2017 17:51:22 -0500
Subject: [PATCH] Fix MC-117075: TE Unload Lag Spike
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 785611f0e2..b17215edf4 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -1323,7 +1323,11 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
this.methodProfiler.c("blockEntities");
timings.tileEntityTick.startTiming(); // Spigot
if (!this.tileEntityListUnload.isEmpty()) {
- this.tileEntityListTick.removeAll(this.tileEntityListUnload);
+ // Paper start - Use alternate implementation with faster contains
+ java.util.Set<TileEntity> toRemove = java.util.Collections.newSetFromMap(new java.util.IdentityHashMap<>());
+ toRemove.addAll(tileEntityListUnload);
+ this.tileEntityListTick.removeAll(toRemove);
+ // Paper end
//this.tileEntityList.removeAll(this.tileEntityListUnload); // Paper - remove unused list
this.tileEntityListUnload.clear();
}
--
2.19.0