3
0
Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-17 12:00:07 +01:00
Paper/patches/server/0322-Configurable-Keep-Spawn-Loaded-range-per-world.patch
Nassim Jahnke 73bd35d076
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
218294b1 PR-743: Support setting individual Wither head targets

CraftBukkit Changes:
d48f2d1a PR-1047: Support setting individual Wither head targets
518f1bee SPIGOT-6948: Motion from Explosion after Respawn
f3c7a6ac SPIGOT-7019: Add yaw in World#getSpawnLocation
2022-05-17 11:51:46 +02:00

249 Zeilen
13 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 13 Sep 2014 23:14:43 -0400
Subject: [PATCH] Configurable Keep Spawn Loaded range per world
This lets you disable it for some worlds and lower it for others.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 881cd17e2e9b54683941d58820b8bf0baf043f03..bf85efd8ebfafe567c06b54425b9968daab6b2b1 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -61,6 +61,12 @@ public class PaperWorldConfig {
}
}
+ public short keepLoadedRange;
+ private void keepLoadedRange() {
+ keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 10)) * 16);
+ log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
+ }
+
private boolean getBoolean(String path, boolean def) {
config.addDefault("world-settings.default." + path, def);
return config.getBoolean("world-settings." + worldName + "." + path, config.getBoolean("world-settings.default." + path));
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 5ce1fab4d1e68ad83bd46ae6269446b6f913fa07..25fb2789bcec7cf864b3a401610e765daa1abe22 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -758,31 +758,34 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// CraftBukkit start
public void prepareLevels(ChunkProgressListener worldloadlistener, ServerLevel worldserver) {
+ ServerChunkCache chunkproviderserver = worldserver.getChunkSource(); // Paper
// WorldServer worldserver = this.overworld();
this.forceTicks = true;
// CraftBukkit end
+ if (worldserver.getWorld().getKeepSpawnInMemory()) { // Paper
MinecraftServer.LOGGER.info("Preparing start region for dimension {}", worldserver.dimension().location());
BlockPos blockposition = worldserver.getSharedSpawnPos();
worldloadlistener.updateSpawnPos(new ChunkPos(blockposition));
- ServerChunkCache chunkproviderserver = worldserver.getChunkSource();
+ //ChunkProviderServer chunkproviderserver = worldserver.getChunkProvider(); // Paper - move up
chunkproviderserver.getLightEngine().setTaskPerBatch(500);
this.nextTickTime = Util.getMillis();
- // CraftBukkit start
- if (worldserver.getWorld().getKeepSpawnInMemory()) {
- chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(blockposition), 11, Unit.INSTANCE);
-
- while (chunkproviderserver.getTickingGenerated() != 441) {
- // this.nextTickTime = SystemUtils.getMillis() + 10L;
- this.executeModerately();
- }
- }
+ // Paper start - configurable spawn reason
+ int radiusBlocks = worldserver.paperConfig.keepLoadedRange;
+ int radiusChunks = radiusBlocks / 16 + ((radiusBlocks & 15) != 0 ? 1 : 0);
+ int totalChunks = ((radiusChunks) * 2 + 1);
+ totalChunks *= totalChunks;
+ worldloadlistener.setChunkRadius(radiusBlocks / 16);
+
+ worldserver.addTicketsForSpawn(radiusBlocks, blockposition);
+ // Paper end
// this.nextTickTime = SystemUtils.getMillis() + 10L;
this.executeModerately();
// Iterator iterator = this.levels.values().iterator();
+ }
if (true) {
ServerLevel worldserver1 = worldserver;
@@ -805,7 +808,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// this.nextTickTime = SystemUtils.getMillis() + 10L;
this.executeModerately();
// CraftBukkit end
- worldloadlistener.stop();
+ if (worldserver.getWorld().getKeepSpawnInMemory()) worldloadlistener.stop(); // Paper
chunkproviderserver.getLightEngine().setTaskPerBatch(5);
// CraftBukkit start
// this.updateMobSpawningFlags();
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 19dc74ab02744c70a3b2c75c0a62edb1cfca1be3..13966539626742b6914b940c6dd74c83485e588e 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -63,6 +63,7 @@ import net.minecraft.network.protocol.game.ClientboundSoundEntityPacket;
import net.minecraft.network.protocol.game.ClientboundSoundPacket;
import net.minecraft.network.protocol.game.DebugPackets;
import net.minecraft.resources.ResourceKey;
+import net.minecraft.server.MCUtil;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.ServerScoreboard;
import net.minecraft.server.level.progress.ChunkProgressListener;
@@ -1618,12 +1619,84 @@ public class ServerLevel extends Level implements WorldGenLevel {
return ((MapIndex) this.getServer().overworld().getDataStorage().computeIfAbsent(MapIndex::load, MapIndex::new, "idcounts")).getFreeAuxValueForMap();
}
+ // Paper start - helper function for configurable spawn radius
+ public void addTicketsForSpawn(int radiusInBlocks, BlockPos spawn) {
+ // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we add tickets
+ // with level 31 for the non-border spawn chunks
+ ServerChunkCache chunkproviderserver = this.getChunkSource();
+ int tickRadius = radiusInBlocks - 16;
+
+ // add ticking chunks
+ for (int x = -tickRadius; x <= tickRadius; x += 16) {
+ for (int z = -tickRadius; z <= tickRadius; z += 16) {
+ // radius of 2 will have the current chunk be level 31
+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, z)), 2, Unit.INSTANCE);
+ }
+ }
+
+ // add border chunks
+
+ // add border along x axis (including corner chunks)
+ for (int x = -radiusInBlocks; x <= radiusInBlocks; x += 16) {
+ // top
+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, radiusInBlocks)), 1, Unit.INSTANCE); // level 32
+ // bottom
+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, -radiusInBlocks)), 1, Unit.INSTANCE); // level 32
+ }
+
+ // add border along z axis (excluding corner chunks)
+ for (int z = -radiusInBlocks + 16; z < radiusInBlocks; z += 16) {
+ // right
+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.offset(radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
+ // left
+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.offset(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
+ }
+ }
+ public void removeTicketsForSpawn(int radiusInBlocks, BlockPos spawn) {
+ // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we added tickets
+ // with level 31 for the non-border spawn chunks
+ ServerChunkCache chunkproviderserver = this.getChunkSource();
+ int tickRadius = radiusInBlocks - 16;
+
+ // remove ticking chunks
+ for (int x = -tickRadius; x <= tickRadius; x += 16) {
+ for (int z = -tickRadius; z <= tickRadius; z += 16) {
+ // radius of 2 will have the current chunk be level 31
+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, z)), 2, Unit.INSTANCE);
+ }
+ }
+
+ // remove border chunks
+
+ // remove border along x axis (including corner chunks)
+ for (int x = -radiusInBlocks; x <= radiusInBlocks; x += 16) {
+ // top
+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, radiusInBlocks)), 1, Unit.INSTANCE); // level 32
+ // bottom
+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, -radiusInBlocks)), 1, Unit.INSTANCE); // level 32
+ }
+
+ // remove border along z axis (excluding corner chunks)
+ for (int z = -radiusInBlocks + 16; z < radiusInBlocks; z += 16) {
+ // right
+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.offset(radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
+ // left
+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.offset(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
+ }
+ }
+ // Paper end
+
public void setDefaultSpawnPos(BlockPos pos, float angle) {
- ChunkPos chunkcoordintpair = new ChunkPos(new BlockPos(this.levelData.getXSpawn(), 0, this.levelData.getZSpawn()));
+ // Paper - configurable spawn radius
+ BlockPos prevSpawn = this.getSharedSpawnPos();
+ //ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.a(), 0, this.worldData.c()));
this.levelData.setSpawn(pos, angle);
- this.getChunkSource().removeRegionTicket(TicketType.START, chunkcoordintpair, 11, Unit.INSTANCE);
- this.getChunkSource().addRegionTicket(TicketType.START, new ChunkPos(pos), 11, Unit.INSTANCE);
+ if (this.keepSpawnInMemory) {
+ // if this keepSpawnInMemory is false a plugin has already removed our tickets, do not re-add
+ this.removeTicketsForSpawn(this.paperConfig.keepLoadedRange, prevSpawn);
+ this.addTicketsForSpawn(this.paperConfig.keepLoadedRange, pos);
+ }
this.getServer().getPlayerList().broadcastAll(new ClientboundSetDefaultSpawnPositionPacket(pos, angle));
}
diff --git a/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java b/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java
index 1b565b2809c2d367e21971c5154f35c9763995e6..b0f899835ded29aff108d1674bf4a1a6c89693db 100644
--- a/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java
+++ b/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java
@@ -12,4 +12,6 @@ public interface ChunkProgressListener {
void start();
void stop();
+
+ void setChunkRadius(int radius); // Paper - allow changing chunk radius
}
diff --git a/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java b/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java
index 1fdb4242784e55d5bb6102deb150a57a156aacd3..419e1c4db73631de3d65d8a0e7d5eb080b2e3935 100644
--- a/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java
+++ b/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java
@@ -11,12 +11,19 @@ import org.slf4j.Logger;
public class LoggerChunkProgressListener implements ChunkProgressListener {
private static final Logger LOGGER = LogUtils.getLogger();
- private final int maxCount;
+ private int maxCount;// Paper - remove final
private int count;
private long startTime;
private long nextTickTime = Long.MAX_VALUE;
public LoggerChunkProgressListener(int radius) {
+ // Paper start - Allow changing radius later for configurable spawn patch
+ this.setChunkRadius(radius); // Move to method
+ }
+
+ @Override
+ public void setChunkRadius(int radius) {
+ // Paper end
int i = radius * 2 + 1;
this.maxCount = i * i;
}
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index c7e919516254eabd21dc460be4569c44d1fe1176..f782147a7523b952b272ba67c7b85164236379ef 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1350,15 +1350,21 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void setKeepSpawnInMemory(boolean keepLoaded) {
- world.keepSpawnInMemory = keepLoaded;
+ // Paper start - Configurable spawn radius
+ if (keepLoaded == world.keepSpawnInMemory) {
+ // do nothing, nothing has changed
+ return;
+ }
+ this.world.keepSpawnInMemory = keepLoaded;
// Grab the worlds spawn chunk
BlockPos chunkcoordinates = this.world.getSharedSpawnPos();
if (keepLoaded) {
- this.world.getChunkSource().addRegionTicket(TicketType.START, new ChunkPos(chunkcoordinates), 11, Unit.INSTANCE);
+ this.world.addTicketsForSpawn(this.world.paperConfig.keepLoadedRange, chunkcoordinates);
} else {
- // TODO: doesn't work well if spawn changed....
- this.world.getChunkSource().removeRegionTicket(TicketType.START, new ChunkPos(chunkcoordinates), 11, Unit.INSTANCE);
+ // TODO: doesn't work well if spawn changed.... // Paper - resolved
+ this.world.removeTicketsForSpawn(this.world.paperConfig.keepLoadedRange, chunkcoordinates);
}
+ // Paper end
}
@Override