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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-16 11:30:06 +01:00
Paper/Spigot-Server-Patches/0395-Don-t-allow-digging-into-unloaded-chunks.patch
Shane Freeder ea855e2b46 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Developers!: You will need to clean up your work/Minecraft/1.13.2 folder
for this

Also, restore a patch that was dropped in the last upstream

Bukkit Changes:
279eeab3 Fix command description not being set
96e2bb18 Remove debug print from SyntheticEventTest

CraftBukkit Changes:
d3ed1516 Fix dangerously threaded beacons
217a293d Don't relocate joptsimple to allow --help to work.
1be05a21 Prepare for imminent Java 12 release
a49270b2 Mappings Update
5259d80c SPIGOT-4669: Fix PlayerTeleportEvent coordinates for relative teleports

Spigot Changes:
e6eb36f2 Rebuild patches
2019-03-20 01:55:16 +00:00

26 Zeilen
1.2 KiB
Diff

From 71f409afaab237ea4e309739295d16c0b1cd232c Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 11 Nov 2018 21:01:09 +0000
Subject: [PATCH] Don't allow digging into unloaded chunks
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 3dfaef056..e8cef58cb 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -1207,6 +1207,11 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
case START_DESTROY_BLOCK:
case ABORT_DESTROY_BLOCK:
case STOP_DESTROY_BLOCK:
+ // Paper start - Don't allow digging in unloaded chunks
+ if (!worldserver.isChunkLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4, true)) {
+ return;
+ }
+ // Paper end - Don't allow digging in unloaded chunks
double d0 = this.player.locX - ((double) blockposition.getX() + 0.5D);
double d1 = this.player.locY - ((double) blockposition.getY() + 0.5D) + 1.5D;
double d2 = this.player.locZ - ((double) blockposition.getZ() + 0.5D);
--
2.21.0