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dc684c60d1
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
22 Zeilen
1.2 KiB
Diff
22 Zeilen
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brokkonaut <hannos17@gmx.de>
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Date: Sat, 18 Dec 2021 08:26:55 +0100
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Subject: [PATCH] Make water animal spawn height configurable
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diff --git a/src/main/java/net/minecraft/world/entity/animal/WaterAnimal.java b/src/main/java/net/minecraft/world/entity/animal/WaterAnimal.java
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index ad86b129ffdb9c6358f451fbcc0ae000eb81141d..c9cabb061ebc9172647304431cc3fb2593dd47ba 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/WaterAnimal.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/WaterAnimal.java
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@@ -67,6 +67,10 @@ public abstract class WaterAnimal extends PathfinderMob {
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) {
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int i = world.getSeaLevel();
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int j = i - 13;
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+ // Paper start - Make water animal spawn height configurable
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+ i = world.getMinecraftWorld().paperConfig().entities.spawning.wateranimalSpawnHeight.maximum.or(i);
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+ j = world.getMinecraftWorld().paperConfig().entities.spawning.wateranimalSpawnHeight.minimum.or(j);
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+ // Paper end - Make water animal spawn height configurable
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return pos.getY() >= j && pos.getY() <= i && world.getFluidState(pos.below()).is(FluidTags.WATER) && world.getBlockState(pos.above()).is(Blocks.WATER);
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}
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}
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