Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
108 Zeilen
5.7 KiB
Diff
108 Zeilen
5.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Jake Potrebic <jake.m.potrebic@gmail.com>
|
|
Date: Sun, 8 May 2022 13:35:45 -0700
|
|
Subject: [PATCH] ItemStack damage API
|
|
|
|
Adds methods notify clients about item breaks and
|
|
to simulate damage done to an itemstack and all
|
|
the logic associated with damaging them
|
|
|
|
== AT ==
|
|
public net.minecraft.world.entity.LivingEntity entityEventForEquipmentBreak(Lnet/minecraft/world/entity/EquipmentSlot;)B
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/item/ItemStack.java b/src/main/java/net/minecraft/world/item/ItemStack.java
|
|
index 598507684aed7978fa2e9bae0d959c7d0f9e53d6..e6588a7fc03df4036b38f9a2011e7a716ff111f4 100644
|
|
--- a/src/main/java/net/minecraft/world/item/ItemStack.java
|
|
+++ b/src/main/java/net/minecraft/world/item/ItemStack.java
|
|
@@ -647,8 +647,13 @@ public final class ItemStack implements DataComponentHolder {
|
|
}
|
|
|
|
public void hurtAndBreak(int amount, ServerLevel world, @Nullable LivingEntity player, Consumer<Item> breakCallback) { // Paper - Add EntityDamageItemEvent
|
|
+ // Paper start - add param to skip infinite mats check
|
|
+ this.hurtAndBreak(amount, world, player, breakCallback, false);
|
|
+ }
|
|
+ public void hurtAndBreak(int amount, ServerLevel world, @Nullable LivingEntity player, Consumer<Item> breakCallback, boolean force) {
|
|
+ // Paper end - add param to skip infinite mats check
|
|
if (this.isDamageableItem()) {
|
|
- if (player == null || !player.hasInfiniteMaterials()) {
|
|
+ if (player == null || !player.hasInfiniteMaterials() || force) { // Paper
|
|
if (amount > 0) {
|
|
int originalDamage = amount; // Paper - Expand PlayerItemDamageEvent
|
|
amount = EnchantmentHelper.processDurabilityChange(world, this, amount);
|
|
@@ -699,6 +704,11 @@ public final class ItemStack implements DataComponentHolder {
|
|
}
|
|
|
|
public void hurtAndBreak(int amount, LivingEntity entity, EquipmentSlot slot) {
|
|
+ // Paper start - add param to skip infinite mats check
|
|
+ this.hurtAndBreak(amount, entity, slot, false);
|
|
+ }
|
|
+ public void hurtAndBreak(int amount, LivingEntity entity, EquipmentSlot slot, boolean force) {
|
|
+ // Paper end - add param to skip infinite mats check
|
|
Level world = entity.level();
|
|
|
|
if (world instanceof ServerLevel worldserver) {
|
|
@@ -716,8 +726,8 @@ public final class ItemStack implements DataComponentHolder {
|
|
org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerItemBreakEvent((net.minecraft.world.entity.player.Player) entity, this);
|
|
}
|
|
// CraftBukkit end
|
|
- entity.onEquippedItemBroken(item, slot);
|
|
- });
|
|
+ if (slot != null) entity.onEquippedItemBroken(item, slot); // Paper - itemstack damage API - do not process entity related callbacks when damaging from API
|
|
+ }, force); // Paper
|
|
}
|
|
|
|
}
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
|
|
index 3cc29107c018848a364e0fca689acf16cdd0ddb0..6d3183c2bfe9b28070a72cb5c3c05dda2a9d8b11 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
|
|
@@ -1106,4 +1106,48 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
|
|
this.getHandle().knockback(strength, directionX, directionZ);
|
|
};
|
|
// Paper end - knockback API
|
|
+
|
|
+ // Paper start - ItemStack damage API
|
|
+ public void broadcastSlotBreak(final org.bukkit.inventory.EquipmentSlot slot) {
|
|
+ this.getHandle().level().broadcastEntityEvent(this.getHandle(), net.minecraft.world.entity.LivingEntity.entityEventForEquipmentBreak(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot)));
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void broadcastSlotBreak(final org.bukkit.inventory.EquipmentSlot slot, final Collection<org.bukkit.entity.Player> players) {
|
|
+ if (players.isEmpty()) {
|
|
+ return;
|
|
+ }
|
|
+ final net.minecraft.network.protocol.game.ClientboundEntityEventPacket packet = new net.minecraft.network.protocol.game.ClientboundEntityEventPacket(
|
|
+ this.getHandle(),
|
|
+ net.minecraft.world.entity.LivingEntity.entityEventForEquipmentBreak(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot))
|
|
+ );
|
|
+ players.forEach(player -> ((CraftPlayer) player).getHandle().connection.send(packet));
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public ItemStack damageItemStack(ItemStack stack, final int amount) {
|
|
+ final net.minecraft.world.item.ItemStack nmsStack;
|
|
+ if (stack instanceof final CraftItemStack craftItemStack) {
|
|
+ if (craftItemStack.handle == null || craftItemStack.handle.isEmpty()) {
|
|
+ return stack;
|
|
+ }
|
|
+ nmsStack = craftItemStack.handle;
|
|
+ } else {
|
|
+ nmsStack = CraftItemStack.asNMSCopy(stack);
|
|
+ stack = CraftItemStack.asCraftMirror(nmsStack); // mirror to capture changes in hurt logic & events
|
|
+ }
|
|
+ this.damageItemStack0(nmsStack, amount, null);
|
|
+ return stack;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void damageItemStack(final org.bukkit.inventory.EquipmentSlot slot, final int amount) {
|
|
+ final net.minecraft.world.entity.EquipmentSlot nmsSlot = org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot);
|
|
+ this.damageItemStack0(this.getHandle().getItemBySlot(nmsSlot), amount, nmsSlot);
|
|
+ }
|
|
+
|
|
+ private void damageItemStack0(final net.minecraft.world.item.ItemStack nmsStack, final int amount, final net.minecraft.world.entity.EquipmentSlot slot) {
|
|
+ nmsStack.hurtAndBreak(amount, this.getHandle(), slot, true);
|
|
+ }
|
|
+ // Paper end - ItemStack damage API
|
|
}
|