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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-16 11:30:06 +01:00
Paper/Spigot-Server-Patches/0373-Duplicate-UUID-Resolve-Option.patch
Shane Freeder 9946cef8c5
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
f52c70ab Fix incorrect nullability in MultipleFacing
6af4c0b2 SPIGOT-5311: Add API to get/set item associated with throwable projectiles
97aeae56 Add set/isAware to disable Vanilla AI components of a Mob

CraftBukkit Changes:
fba9f487 Improve legacy conversion of some materials that changed post flattening
b1ba8749 Move Bukkit.Aware loading/saving to correct location
f7cdb53c SPIGOT-5311: Add API to get/set item associated with throwable projectiles
689f429c #634: Cross platform patch scripts
ab85433d Add set/isAware to disable Vanilla AI components of a Mob

Spigot Changes:
8faa8b45 Rebuild patches
2020-02-21 17:52:20 +00:00

263 Zeilen
14 KiB
Diff

From c4206682d8b4a07c89cd83ec4b915d06196c3dce Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 21 Jul 2018 14:27:34 -0400
Subject: [PATCH] Duplicate UUID Resolve Option
Due to a bug in https://github.com/PaperMC/Paper/commit/2e29af3df05ec0a383f48be549d1c03200756d24
which was added all the way back in March of 2016, it was unknown (potentially not at the time)
that an entity might actually change the seed of the random object.
At some point, EntitySquid did start setting the seed. Due to this shared random, this caused
every entity to use a Random object with a predictable seed.
This has caused entities to potentially generate with the same UUID....
Over the years, servers have had entities disappear, but no sign of trouble
because CraftBukkit removed the log lines indicating that something was wrong.
We have fixed the root issue causing duplicate UUID's, however we now have chunk
files full of entities that have the same UUID as another entity!
When these chunks load, the 2nd entity will not be added to the world correctly.
If that chunk loads in a different order in the future, then it will reverse and the
missing one is now the one added to the world and not the other. This results in very
inconsistent entity behavior.
This change allows you to recover any duplicate entity by generating a new UUID for it.
This also lets you delete them instead if you don't want to risk having new entities added to
the world that you previously did not see.
But for those who are ok with leaving this inconsistent behavior, you may use WARN or NOTHING options.
It is recommended you regenerate the entities, as these were legit entities, and deserve your love.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 4ba72275b9..572679e4d1 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -442,4 +442,43 @@ public class PaperWorldConfig {
log("Using vanilla redstone algorithm.");
}
}
+
+ public enum DuplicateUUIDMode {
+ SAFE_REGEN, DELETE, NOTHING, WARN
+ }
+ public DuplicateUUIDMode duplicateUUIDMode = DuplicateUUIDMode.SAFE_REGEN;
+ public int duplicateUUIDDeleteRange = 32;
+ private void repairDuplicateUUID() {
+ String desiredMode = getString("duplicate-uuid-resolver", "saferegen").toLowerCase().trim();
+ duplicateUUIDDeleteRange = getInt("duplicate-uuid-saferegen-delete-range", duplicateUUIDDeleteRange);
+ switch (desiredMode.toLowerCase()) {
+ case "regen":
+ case "regenerate":
+ case "saferegen":
+ case "saferegenerate":
+ duplicateUUIDMode = DuplicateUUIDMode.SAFE_REGEN;
+ log("Duplicate UUID Resolve: Regenerate New UUID if distant (Delete likely duplicates within " + duplicateUUIDDeleteRange + " blocks)");
+ break;
+ case "remove":
+ case "delete":
+ duplicateUUIDMode = DuplicateUUIDMode.DELETE;
+ log("Duplicate UUID Resolve: Delete Entity");
+ break;
+ case "silent":
+ case "nothing":
+ duplicateUUIDMode = DuplicateUUIDMode.NOTHING;
+ logError("Duplicate UUID Resolve: Do Nothing (no logs) - Warning, may lose indication of bad things happening");
+ break;
+ case "log":
+ case "warn":
+ duplicateUUIDMode = DuplicateUUIDMode.WARN;
+ log("Duplicate UUID Resolve: Warn (do nothing but log it happened, may be spammy)");
+ break;
+ default:
+ duplicateUUIDMode = DuplicateUUIDMode.WARN;
+ logError("Warning: Invalid duplicate-uuid-resolver config " + desiredMode + " - must be one of: regen, delete, nothing, warn");
+ log("Duplicate UUID Resolve: Warn (do nothing but log it happened, may be spammy)");
+ break;
+ }
+ }
}
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index c464d69623..3882e5b2a6 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -396,6 +396,7 @@ public class Chunk implements IChunkAccess {
if (i != this.loc.x || j != this.loc.z) {
Chunk.LOGGER.warn("Wrong location! ({}, {}) should be ({}, {}), {}", i, j, this.loc.x, this.loc.z, entity);
entity.dead = true;
+ return; // Paper
}
int k = MathHelper.floor(entity.locY() / 16.0D);
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index b45afbcde2..4021bb5b88 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -2743,6 +2743,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
});
}
+ public void setUUID(UUID uuid) { a(uuid); } // Paper - OBFHELPER
public void a(UUID uuid) {
this.uniqueID = uuid;
this.am = this.uniqueID.toString();
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index fea28eec72..40f0b2deaa 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -1,6 +1,7 @@
package net.minecraft.server;
import co.aikar.timings.Timing; // Paper
+import com.destroystokyo.paper.PaperWorldConfig; // Paper
import com.google.common.collect.ImmutableList;
import com.google.common.collect.Iterables;
import com.google.common.collect.ComparisonChain; // Paper
@@ -22,14 +23,17 @@ import java.io.File;
import java.io.IOException;
import java.io.Writer;
import java.util.ArrayList;
+import java.util.HashMap; // Paper
import java.util.Collection;
import java.util.Iterator;
import java.util.List;
+import java.util.Map; // Paper
import java.util.Objects;
import java.util.Optional;
import java.util.Queue;
import java.util.Set;
import java.util.concurrent.CancellationException;
+import java.util.UUID; // Paper
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CompletionException;
import java.util.concurrent.Executor;
@@ -631,19 +635,55 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
for (int j = 0; j < i; ++j) {
List<Entity> entityslice = aentityslice[j]; // Spigot
- Iterator iterator = entityslice.iterator();
-
- while (iterator.hasNext()) {
- Entity entity = (Entity) iterator.next();
- // CraftBukkit start - these are spawned serialized (DefinedStructure) and we don't call an add event below at the moment due to ordering complexities
- boolean needsRemoval = false;
- if (chunk.needsDecoration && !this.world.getServer().getServer().getSpawnNPCs() && entity instanceof NPC) {
- entity.die();
- needsRemoval = true;
- }
- if (!(entity instanceof EntityHuman) && (needsRemoval || !this.world.addEntityChunk(entity))) {
+ // Paper start
+ PaperWorldConfig.DuplicateUUIDMode mode = world.paperConfig.duplicateUUIDMode;
+ if (mode == PaperWorldConfig.DuplicateUUIDMode.WARN || mode == PaperWorldConfig.DuplicateUUIDMode.DELETE || mode == PaperWorldConfig.DuplicateUUIDMode.SAFE_REGEN) {
+ Map<UUID, Entity> thisChunk = new HashMap<>();
+ for (Iterator<Entity> iterator = ((List<Entity>) entityslice).iterator(); iterator.hasNext(); ) {
+ Entity entity = iterator.next();
+
+ // CraftBukkit start - these are spawned serialized (DefinedStructure) and we don't call an add event below at the moment due to ordering complexities
+ if (chunk.needsDecoration && !this.world.getServer().getServer().getSpawnNPCs() && entity instanceof NPC) {
+ entity.die();
+ }
// CraftBukkit end
+
+ if (entity.dead || entity.valid) continue;
+ Entity other = ((WorldServer) world).getEntity(entity.uniqueID);
+ if (other == null || other.dead) {
+ other = thisChunk.get(entity.uniqueID);
+ }
+
+ if (mode == PaperWorldConfig.DuplicateUUIDMode.SAFE_REGEN && other != null && !other.dead
+ && java.util.Objects.equals(other.getSaveID(), entity.getSaveID())
+ && entity.getBukkitEntity().getLocation().distance(other.getBukkitEntity().getLocation()) < world.paperConfig.duplicateUUIDDeleteRange
+ ) {
+ if (World.DEBUG_ENTITIES) LOGGER.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", deleted entity " + entity + " because it was near the duplicate and likely an actual duplicate. See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
+ entity.dead = true;
+ iterator.remove();
+ continue;
+ }
+ if (other != null && !other.dead) {
+ switch (mode) {
+ case SAFE_REGEN: {
+ entity.setUUID(UUID.randomUUID());
+ if (World.DEBUG_ENTITIES) LOGGER.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", regenerated UUID for " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
+ break;
+ }
+ case DELETE: {
+ if (World.DEBUG_ENTITIES) LOGGER.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", deleted entity " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
+ entity.dead = true;
+ iterator.remove();
+ break;
+ }
+ default:
+ if (World.DEBUG_ENTITIES) LOGGER.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", doing nothing to " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
+ break;
+ }
+ }
+ // Paper end
+ if (!(entity instanceof EntityHuman) && (entity.dead || !this.world.addEntityChunk(entity))) { // Paper
if (list == null) {
list = Lists.newArrayList(new Entity[]{entity});
} else {
@@ -651,6 +691,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
}
}
}
+ } // Paper
}
if (list != null) {
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index fd0edea78a..c969e90901 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -3,6 +3,8 @@ package net.minecraft.server;
import com.google.common.annotations.VisibleForTesting;
import co.aikar.timings.TimingHistory; // Paper
import co.aikar.timings.Timings; // Paper
+
+import com.destroystokyo.paper.PaperWorldConfig; // Paper
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import com.google.common.collect.Queues;
@@ -1056,8 +1058,23 @@ public class WorldServer extends World {
if (entity1 == null) {
return false;
} else {
- WorldServer.LOGGER.error("Keeping entity {} that already exists with UUID {}", EntityTypes.getName(entity1.getEntityType()), entity.getUniqueID().toString()); // CraftBukkit // paper
- WorldServer.LOGGER.error("Deleting duplicate entity {}", entity); // CraftBukkit // paper
+ // Paper start
+ if (entity1.dead) {
+ unregisterEntity(entity1); // remove the existing entity
+ return false;
+ }
+
+ if (DEBUG_ENTITIES && entity.world.paperConfig.duplicateUUIDMode != PaperWorldConfig.DuplicateUUIDMode.NOTHING) {
+ WorldServer.LOGGER.error("Keeping entity {} that already exists with UUID {}", EntityTypes.getName(entity1.getEntityType()), entity.getUniqueID().toString()); // CraftBukkit // paper
+ WorldServer.LOGGER.error("Deleting duplicate entity {}", entity); // CraftBukkit // paper
+
+ if (entity1.addedToWorldStack != null) {
+ entity1.addedToWorldStack.printStackTrace();
+ }
+
+ getAddToWorldStackTrace(entity).printStackTrace();
+ }
+ // Paper end
return true;
}
}
@@ -1197,7 +1214,7 @@ public class WorldServer extends World {
}
Entity old = this.entitiesByUUID.put(entity.getUniqueID(), entity);
- if (old != null && old.getId() != entity.getId() && old.valid) {
+ if (old != null && old.getId() != entity.getId() && old.valid && entity.world.paperConfig.duplicateUUIDMode != com.destroystokyo.paper.PaperWorldConfig.DuplicateUUIDMode.NOTHING) { // Paper
Logger logger = LogManager.getLogger();
logger.error("Overwrote an existing entity " + old + " with " + entity);
if (DEBUG_ENTITIES) {
--
2.25.0