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Paper/patches/api/0421-Add-API-to-get-the-collision-shape-of-a-block-before.patch
2024-09-21 21:19:02 +02:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: TrollyLoki <trollyloki@gmail.com>
Date: Wed, 11 Oct 2023 00:45:54 -0400
Subject: [PATCH] Add API to get the collision shape of a block before it's
placed
diff --git a/src/main/java/org/bukkit/block/data/BlockData.java b/src/main/java/org/bukkit/block/data/BlockData.java
index 54664651f34311e95f6c2dcfd93e58477beda8c2..0ecc54bd810a2805b7209d9433b76743500e45a8 100644
--- a/src/main/java/org/bukkit/block/data/BlockData.java
+++ b/src/main/java/org/bukkit/block/data/BlockData.java
@@ -205,6 +205,19 @@ public interface BlockData extends Cloneable {
*/
boolean isFaceSturdy(@NotNull BlockFace face, @NotNull BlockSupport support);
+ // Paper start
+ /**
+ * Calculates the collision shape this block data would have at a particular location.
+ * <p>
+ * This does not take into account any block updates that may occur if the block was to be actually placed in the world.
+ *
+ * @param location the location to calculate the collision shape at
+ *
+ * @return a {@link org.bukkit.util.VoxelShape} representing the collision shape of this block data.
+ */
+ @NotNull org.bukkit.util.VoxelShape getCollisionShape(@NotNull Location location);
+ // Paper end
+
/**
* Gets the color this block should appear as when rendered on a map.
*