Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
70ce6ce831
This makes it easier for downstream projects (forks) to replace the version fetching system with their own. It is as simple as implementing an interface and overriding the default implementation of org.bukkit.UnsafeValues#getVersionFetcher() It also makes it easier for us to organize things like the version history feature. Lastly I have updated the paper implementation to check against the site API rather than against jenkins.
37 Zeilen
1.7 KiB
Diff
37 Zeilen
1.7 KiB
Diff
From 61e56a4fe07e8c62743d11128e7cfdf299c9ffe7 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 23 Oct 2018 20:25:05 -0400
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Subject: [PATCH] Don't sleep after profile lookups if not needed
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Mojang was sleeping even if we had no more requests to go after
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the current one finished, resulting in 100ms lost per profile lookup
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diff --git a/src/main/java/com/mojang/authlib/yggdrasil/YggdrasilGameProfileRepository.java b/src/main/java/com/mojang/authlib/yggdrasil/YggdrasilGameProfileRepository.java
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index 71e48e87b..23f1447cf 100644
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--- a/src/main/java/com/mojang/authlib/yggdrasil/YggdrasilGameProfileRepository.java
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+++ b/src/main/java/com/mojang/authlib/yggdrasil/YggdrasilGameProfileRepository.java
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@@ -42,6 +42,7 @@ public class YggdrasilGameProfileRepository implements GameProfileRepository {
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}
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final int page = 0;
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+ boolean hasRequested = false; // Paper
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for (final List<String> request : Iterables.partition(criteria, ENTRIES_PER_PAGE)) {
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int failCount = 0;
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@@ -67,6 +68,12 @@ public class YggdrasilGameProfileRepository implements GameProfileRepository {
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LOGGER.debug("Couldn't find profile {}", name);
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callback.onProfileLookupFailed(new GameProfile(null, name), new ProfileNotFoundException("Server did not find the requested profile"));
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}
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+ // Paper start
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+ if (!hasRequested) {
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+ hasRequested = true;
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+ continue;
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+ }
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+ // Paper end
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try {
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Thread.sleep(DELAY_BETWEEN_PAGES);
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--
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2.21.0
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