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d4c3e49a06
It was using a redirect, but apparently a small portion of systems, networks, some mess, are having problems with that redirect. Just use the direct link and skip the hassle.
55 Zeilen
2.1 KiB
Diff
55 Zeilen
2.1 KiB
Diff
From 1e93486b23234fe77e28702c767735e6e1bc4c77 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 29 Feb 2016 20:26:39 -0600
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Subject: [PATCH] Fix ServerListPingEvent flagging as Async
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This event can sometimes fire Async, set the proper boolean
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diff --git a/src/main/java/org/bukkit/event/server/ServerEvent.java b/src/main/java/org/bukkit/event/server/ServerEvent.java
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index eb00d6af..70416c81 100644
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--- a/src/main/java/org/bukkit/event/server/ServerEvent.java
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+++ b/src/main/java/org/bukkit/event/server/ServerEvent.java
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@@ -1,9 +1,19 @@
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package org.bukkit.event.server;
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+import org.bukkit.Bukkit;
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import org.bukkit.event.Event;
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/**
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* Miscellaneous server events
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*/
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public abstract class ServerEvent extends Event {
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+ // Paper start
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+ public ServerEvent(boolean isAsync) {
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+ super(isAsync);
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+ }
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+
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+ public ServerEvent() {
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+ super(!Bukkit.isPrimaryThread());
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+ }
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+ // Paper end
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}
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diff --git a/src/main/java/org/bukkit/event/server/ServerListPingEvent.java b/src/main/java/org/bukkit/event/server/ServerListPingEvent.java
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index 343f238f..3c38d857 100644
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--- a/src/main/java/org/bukkit/event/server/ServerListPingEvent.java
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+++ b/src/main/java/org/bukkit/event/server/ServerListPingEvent.java
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@@ -21,6 +21,7 @@ public class ServerListPingEvent extends ServerEvent implements Iterable<Player>
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private int maxPlayers;
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public ServerListPingEvent(final InetAddress address, final String motd, final int numPlayers, final int maxPlayers) {
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+ super(); // Paper - Is this event being fired async?
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Validate.isTrue(numPlayers >= 0, "Cannot have negative number of players online", numPlayers);
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this.address = address;
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this.motd = motd;
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@@ -38,6 +39,7 @@ public class ServerListPingEvent extends ServerEvent implements Iterable<Player>
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* @param maxPlayers the max number of players
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*/
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protected ServerListPingEvent(final InetAddress address, final String motd, final int maxPlayers) {
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+ super(); // Paper - Is this event being fired async?
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this.numPlayers = MAGIC_PLAYER_COUNT;
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this.address = address;
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this.motd = motd;
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--
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2.17.0.windows.1
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