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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 044d4ee9 SPIGOT-7283, SPIGOT-7318: Add AsyncStructureGenerateEvent and BlockState cloning 57b73d57 PR-913: Deprecate Projectile#doesBounce() and #setBounce() 43373c44 PR-904: Update FeatureFlag for 1.20.2 a7bbbf0c PR-911: Expand DataPack API with 1.20.2 pack version methods 0341e3a0 SPIGOT-7489: Add TeleportDuration to Display Entity bcd8d2aa PR-912: Update Minecraft Wiki URLs CraftBukkit Changes: 99aafc222 Increase outdated build delay dab849f08 SPIGOT-7283, SPIGOT-7318: Add AsyncStructureGenerateEvent and BlockState cloning 041b29ae3 Upgrade specialsource-maven-plugin 851a32cff PR-1263: Remove unused implementation of AbstractProjectile#doesBounce() and #setBounce() 251af0da3 PR-1261: Expand DataPack API with 1.20.2 pack version methods 46e4ba627 Upgrade specialsource-maven-plugin df3738a24 SPIGOT-7489: Add TeleportDuration to Display Entity 8d0fea457 PR-1262: Update Minecraft Wiki URLs e62905aab SPIGOT-7490: Fix entity equipment updates Spigot Changes: a0f3d486 Rebuild patches
21 Zeilen
1.2 KiB
Diff
21 Zeilen
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Redned <redned235@gmail.com>
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Date: Mon, 19 Jun 2023 15:45:53 -0500
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Subject: [PATCH] Only tick item frames if players can see it
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In the event that an item frame cannot be seen by any players, ticking the item frame every tick is unnecessary. This can be a very hot section of the entity tracker when lots of item frames are present on a server, so this reduces the logic which speeds it up.
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diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
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index 9d5d32705f9d8aadb51019f17b4db76a9bc6a04b..625a598eb5f3c9c5ea60ae9ea50974bb08abbf85 100644
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--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
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+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
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@@ -111,7 +111,7 @@ public class ServerEntity {
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Entity entity = this.entity;
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- if (entity instanceof ItemFrame) {
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+ if (!this.trackedPlayers.isEmpty() && entity instanceof ItemFrame) { // Paper - Only tick item frames if players can see it
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ItemFrame entityitemframe = (ItemFrame) entity;
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if (true || this.tickCount % 10 == 0) { // CraftBukkit - Moved below, should always enter this block
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