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https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 03:20:07 +01:00
ef0e5a642d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API 48c0c547 PR-786: Add methods to get sounds from entities CraftBukkit Changes: 5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event 4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation 4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API e5d6a9bbf PR-1100: Add methods to get sounds from entities b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta Spigot Changes: 4c157bb4 Rebuild patches
90 Zeilen
4.2 KiB
Diff
90 Zeilen
4.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sat, 19 Jun 2021 22:47:17 -0700
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Subject: [PATCH] Allow removal/addition of entities to entity ticklist during
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tick
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It really doesn't make any sense that we would iterate over removed
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entities during tick. Sure - tick entity checks removed, but
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does it check if the entity is in an entity ticking chunk?
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No it doesn't. So, allowing removal while iteration
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ENSURES only entities MARKED TO TICK are ticked.
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diff --git a/src/main/java/net/minecraft/world/level/entity/EntityTickList.java b/src/main/java/net/minecraft/world/level/entity/EntityTickList.java
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index a176a886235494fdc722030a93658d361bf50f03..4cdfc433df67afcd455422e9baf56f167dd712ae 100644
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--- a/src/main/java/net/minecraft/world/level/entity/EntityTickList.java
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+++ b/src/main/java/net/minecraft/world/level/entity/EntityTickList.java
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@@ -8,57 +8,42 @@ import javax.annotation.Nullable;
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import net.minecraft.world.entity.Entity;
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public class EntityTickList {
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- private Int2ObjectMap<Entity> active = new Int2ObjectLinkedOpenHashMap<>();
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- private Int2ObjectMap<Entity> passive = new Int2ObjectLinkedOpenHashMap<>();
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- @Nullable
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- private Int2ObjectMap<Entity> iterated;
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+ private final io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<Entity> entities = new io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<>(true); // Paper - rewrite this, always keep this updated - why would we EVER tick an entity that's not ticking?
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private void ensureActiveIsNotIterated() {
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- if (this.iterated == this.active) {
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- this.passive.clear();
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-
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- for(Int2ObjectMap.Entry<Entity> entry : Int2ObjectMaps.fastIterable(this.active)) {
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- this.passive.put(entry.getIntKey(), entry.getValue());
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- }
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-
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- Int2ObjectMap<Entity> int2ObjectMap = this.active;
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- this.active = this.passive;
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- this.passive = int2ObjectMap;
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- }
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+ // Paper - replace with better logic, do not delay removals
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}
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public void add(Entity entity) {
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io.papermc.paper.util.TickThread.ensureTickThread("Asynchronous entity ticklist addition"); // Paper
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this.ensureActiveIsNotIterated();
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- this.active.put(entity.getId(), entity);
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+ this.entities.add(entity); // Paper - replace with better logic, do not delay removals/additions
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}
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public void remove(Entity entity) {
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io.papermc.paper.util.TickThread.ensureTickThread("Asynchronous entity ticklist removal"); // Paper
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this.ensureActiveIsNotIterated();
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- this.active.remove(entity.getId());
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+ this.entities.remove(entity); // Paper - replace with better logic, do not delay removals/additions
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}
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public boolean contains(Entity entity) {
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- return this.active.containsKey(entity.getId());
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+ return this.entities.contains(entity); // Paper - replace with better logic, do not delay removals/additions
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}
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public void forEach(Consumer<Entity> action) {
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io.papermc.paper.util.TickThread.ensureTickThread("Asynchronous entity ticklist iteration"); // Paper
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- if (this.iterated != null) {
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- throw new UnsupportedOperationException("Only one concurrent iteration supported");
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- } else {
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- this.iterated = this.active;
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-
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- try {
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- for(Entity entity : this.active.values()) {
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- action.accept(entity);
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- }
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- } finally {
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- this.iterated = null;
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+ // Paper start - replace with better logic, do not delay removals/additions
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+ // To ensure nothing weird happens with dimension travelling, do not iterate over new entries...
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+ // (by dfl iterator() is configured to not iterate over new entries)
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+ io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet.Iterator<Entity> iterator = this.entities.iterator();
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+ try {
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+ while (iterator.hasNext()) {
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+ action.accept(iterator.next());
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}
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-
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+ } finally {
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+ iterator.finishedIterating();
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}
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+ // Paper end - replace with better logic, do not delay removals/additions
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}
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}
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