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https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
ef0e5a642d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API 48c0c547 PR-786: Add methods to get sounds from entities CraftBukkit Changes: 5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event 4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation 4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API e5d6a9bbf PR-1100: Add methods to get sounds from entities b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta Spigot Changes: 4c157bb4 Rebuild patches
20 Zeilen
1.6 KiB
Diff
20 Zeilen
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: pop4959 <pop4959@gmail.com>
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Date: Fri, 1 Jul 2022 22:00:06 -0700
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Subject: [PATCH] Don't print component in resource pack rejection message
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index a7fe72d745625951172a8fdf9a4689b5bf540445..ac08f538087465b383f6127ae3d908fec29d765f 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -2049,7 +2049,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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public void handleResourcePackResponse(ServerboundResourcePackPacket packet) {
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PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
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if (packet.getAction() == ServerboundResourcePackPacket.Action.DECLINED && this.server.isResourcePackRequired()) {
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- ServerGamePacketListenerImpl.LOGGER.info("Disconnecting {} due to resource pack rejection", this.player.getName());
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+ ServerGamePacketListenerImpl.LOGGER.info("Disconnecting {} due to resource pack rejection", this.player.getGameProfile().getName()); // Paper - Don't print component in resource pack rejection message
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this.disconnect(Component.translatable("multiplayer.requiredTexturePrompt.disconnect"), org.bukkit.event.player.PlayerKickEvent.Cause.RESOURCE_PACK_REJECTION); // Paper - add cause
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}
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// Paper start
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