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Paper/patches/server/0075-Add-World-Util-Methods.patch
Spottedleaf 046466f3ba
Re-arrange most chunk system patches to front (#8338)
* Re-arrange most chunk system patches to front

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2022-09-01 09:51:59 -07:00

48 Zeilen
2.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 18 Mar 2016 20:16:03 -0400
Subject: [PATCH] Add World Util Methods
Methods that can be used for other patches to help improve logic.
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 3a41a346e886918160eccaee57118747e33f6cc1..7e663cb0a214d59baaa6d3da75a8e2fca05cc56d 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -216,7 +216,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
public final LevelStorageSource.LevelStorageAccess convertable;
public final UUID uuid;
- public LevelChunk getChunkIfLoaded(int x, int z) {
+ @Override public LevelChunk getChunkIfLoaded(int x, int z) { // Paper - this was added in world too but keeping here for NMS ABI
return this.chunkSource.getChunk(x, z, false);
}
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index ee71a6cc552bd2bb82beda1bd44905ea4cc14604..e89410b00c8f9ef94cd2baf621802fa847bd6456 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -333,6 +333,22 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
return chunk == null ? null : chunk.getFluidState(blockposition);
}
+ public final boolean isLoadedAndInBounds(BlockPos blockposition) { // Paper - final for inline
+ return getWorldBorder().isWithinBounds(blockposition) && getChunkIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null;
+ }
+
+ public @Nullable LevelChunk getChunkIfLoaded(int x, int z) { // Overridden in WorldServer for ABI compat which has final
+ return ((ServerLevel) this).getChunkSource().getChunkAtIfLoadedImmediately(x, z);
+ }
+ public final @Nullable LevelChunk getChunkIfLoaded(BlockPos blockposition) {
+ return ((ServerLevel) this).getChunkSource().getChunkAtIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4);
+ }
+
+ // reduces need to do isLoaded before getType
+ public final @Nullable BlockState getBlockStateIfLoadedAndInBounds(BlockPos blockposition) {
+ return getWorldBorder().isWithinBounds(blockposition) ? getBlockStateIfLoaded(blockposition) : null;
+ }
+
@Override
public final ChunkAccess getChunk(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create) { // Paper - final for inline
// Paper end