Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 20:40:07 +01:00
abca14ff96
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 6f9fe1d9 #562: Add API to set equipment silently bcddb754 SPIGOT-6256: Add method to check if the entity is in water CraftBukkit Changes: 878b4375 #772: Add API to set equipment silently 22d7fcc9 SPIGOT-6256: Add method to check if the entity is in water
58 Zeilen
2.6 KiB
Diff
58 Zeilen
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 27 Sep 2015 01:18:02 -0400
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Subject: [PATCH] handle NaN health/absorb values and repair bad data
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index eb77f7f0c5c7706cc5025ecc8018fe27f480dd6a..e011051946ffcff17fd8fd24d49e7f204da41bfd 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -609,7 +609,13 @@ public abstract class EntityLiving extends Entity {
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@Override
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public void loadData(NBTTagCompound nbttagcompound) {
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- this.setAbsorptionHearts(nbttagcompound.getFloat("AbsorptionAmount"));
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+ // Paper start - jvm keeps optimizing the setter
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+ float absorptionAmount = nbttagcompound.getFloat("AbsorptionAmount");
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+ if (Float.isNaN(absorptionAmount)) {
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+ absorptionAmount = 0;
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+ }
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+ this.setAbsorptionHearts(absorptionAmount);
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+ // Paper end
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if (nbttagcompound.hasKeyOfType("Attributes", 9) && this.world != null && !this.world.isClientSide) {
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this.getAttributeMap().a(nbttagcompound.getList("Attributes", 10));
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}
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@@ -1058,6 +1064,10 @@ public abstract class EntityLiving extends Entity {
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}
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public void setHealth(float f) {
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+ // Paper start
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+ if (Float.isNaN(f)) { f = getMaxHealth(); if (this.valid) {
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+ System.err.println("[NAN-HEALTH] " + getName() + " had NaN health set");
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+ } } // Paper end
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// CraftBukkit start - Handle scaled health
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if (this instanceof EntityPlayer) {
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org.bukkit.craftbukkit.entity.CraftPlayer player = ((EntityPlayer) this).getBukkitEntity();
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@@ -2939,7 +2949,7 @@ public abstract class EntityLiving extends Entity {
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}
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public void setAbsorptionHearts(float f) {
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- if (f < 0.0F) {
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+ if (f < 0.0F || Float.isNaN(f)) { // Paper
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f = 0.0F;
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index f55b9a7d118d6433d7de609541aa45228f174e13..a7c91d3e5a4bab8eefb291a90b0752fe7c1fb6ec 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1630,6 +1630,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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}
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public void setRealHealth(double health) {
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+ if (Double.isNaN(health)) {return;} // Paper
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this.health = health;
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}
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