Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 03:20:07 +01:00
89d51d5f29
Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable. It should be noted that this decision does not promise all future exploits will be configurable.
33 Zeilen
1.8 KiB
Diff
33 Zeilen
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
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Date: Tue, 12 Jul 2022 18:01:14 +0200
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Subject: [PATCH] Allow trident custom damage
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/ThrownTrident.java b/src/main/java/net/minecraft/world/entity/projectile/ThrownTrident.java
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index 870db6ab82ef2ecb989342bb6a66435f823a9263..8ae7d62b72fb72d893e68b02b645d48374595ae6 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/ThrownTrident.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/ThrownTrident.java
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@@ -37,10 +37,12 @@ public class ThrownTrident extends AbstractArrow {
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public ThrownTrident(EntityType<? extends ThrownTrident> type, Level world) {
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super(type, world, ThrownTrident.DEFAULT_ARROW_STACK);
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+ this.setBaseDamage(net.minecraft.world.item.TridentItem.BASE_DAMAGE); // Paper - Allow trident custom damage
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}
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public ThrownTrident(Level world, LivingEntity owner, ItemStack stack) {
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super(EntityType.TRIDENT, owner, world, stack);
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+ this.setBaseDamage(net.minecraft.world.item.TridentItem.BASE_DAMAGE); // Paper - Allow trident custom damage
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this.entityData.set(ThrownTrident.ID_LOYALTY, (byte) EnchantmentHelper.getLoyalty(stack));
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this.entityData.set(ThrownTrident.ID_FOIL, stack.hasFoil());
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}
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@@ -124,7 +126,7 @@ public class ThrownTrident extends AbstractArrow {
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@Override
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protected void onHitEntity(EntityHitResult entityHitResult) {
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Entity entity = entityHitResult.getEntity();
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- float f = 8.0F;
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+ float f = (float) this.getBaseDamage(); // Paper - Allow trident custom damage
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if (entity instanceof LivingEntity) {
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LivingEntity entityliving = (LivingEntity) entity;
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