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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 19:10:09 +01:00
Paper/patches/server/0784-Call-BlockPhysicsEvent-more-often.patch
Owen 89d51d5f29
Allow enabling sand duping (#10191)
Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable.

It should be noted that this decision does not promise all future exploits will be configurable.
2024-03-03 17:05:34 -05:00

33 Zeilen
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Date: Sun, 7 Aug 2022 22:16:36 +0200
Subject: [PATCH] Call BlockPhysicsEvent more often
diff --git a/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java b/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
index 7d54abc2553f4b319df4d533a0b689c1807b6102..87db9febbbf53702be0e1e89a95db99e823713e5 100644
--- a/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
+++ b/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
@@ -119,7 +119,20 @@ public class CollectingNeighborUpdater implements NeighborUpdater {
public boolean runNext(Level world) {
BlockPos blockPos = this.sourcePos.relative(NeighborUpdater.UPDATE_ORDER[this.idx++]);
BlockState blockState = world.getBlockState(blockPos);
- NeighborUpdater.executeUpdate(world, blockState, blockPos, this.sourceBlock, this.sourcePos, false);
+ // Paper start - Call BlockPhysicsEvent
+ try {
+ org.bukkit.event.block.BlockPhysicsEvent event = new org.bukkit.event.block.BlockPhysicsEvent(
+ org.bukkit.craftbukkit.block.CraftBlock.at(world, blockPos),
+ org.bukkit.craftbukkit.block.data.CraftBlockData.fromData(blockState),
+ org.bukkit.craftbukkit.block.CraftBlock.at(world, this.sourcePos));
+
+ if (event.callEvent()) { // continue to check for adjacent block (increase idx)
+ NeighborUpdater.executeUpdate(world, blockState, blockPos, this.sourceBlock, this.sourcePos, false);
+ }
+ } catch (StackOverflowError ex) {
+ world.lastPhysicsProblem = blockPos;
+ }
+ // Paper end - Call BlockPhysicsEvent
if (this.idx < NeighborUpdater.UPDATE_ORDER.length && NeighborUpdater.UPDATE_ORDER[this.idx] == this.skipDirection) {
++this.idx;
}