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Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable. It should be noted that this decision does not promise all future exploits will be configurable.
21 Zeilen
1.1 KiB
Diff
21 Zeilen
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 21 Dec 2021 22:13:26 -0800
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Subject: [PATCH] Load effect amplifiers greater than 127 correctly
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MOJIRA: MC-118857
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diff --git a/src/main/java/net/minecraft/world/effect/MobEffectInstance.java b/src/main/java/net/minecraft/world/effect/MobEffectInstance.java
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index 758a9ddd3489be9502cd4e7f31b709c49ce9e009..bf304db1f9506d3e83d16cd632b9155c39346634 100644
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--- a/src/main/java/net/minecraft/world/effect/MobEffectInstance.java
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+++ b/src/main/java/net/minecraft/world/effect/MobEffectInstance.java
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@@ -293,7 +293,7 @@ public class MobEffectInstance implements Comparable<MobEffectInstance> {
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}
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private static MobEffectInstance loadSpecifiedEffect(MobEffect type, CompoundTag nbt) {
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- int i = nbt.getByte("amplifier");
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+ int i = Byte.toUnsignedInt(nbt.getByte("amplifier")); // Paper - correctly load amplifiers > 127
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int j = nbt.getInt("duration");
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boolean bl = nbt.getBoolean("ambient");
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boolean bl2 = true;
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