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https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 11:30:06 +01:00
71c84c8132
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9a80d38c SPIGOT-336, SPIGOT-3366, SPIGOT-5768, SPIGOT-6409, SPIGOT-6861, PR-722: Add EntityRemoveEvent 258086d9 SPIGOT-7417, PR-967: Add Sign#getTargetSide and Sign#getAllowedEditor ffaba051 SPIGOT-7584: Add missing Tag.ITEMS_NON_FLAMMABLE_WOOD CraftBukkit Changes: 98b6c1ac7 SPIGOT-7589 Fix NullPointerException when bans expire a2736ddb0 SPIGOT-336, SPIGOT-3366, SPIGOT-5768, SPIGOT-6409, SPIGOT-6861, PR-1008: Add EntityRemoveEvent 5bf12cb89 SPIGOT-7565: Throw a more descriptive error message when a developer tries to spawn an entity from a CraftBukkit class 76d95fe7e SPIGOT-7417, PR-1343: Add Sign#getTargetSide and Sign#getAllowedEditor Spigot Changes: e9ec5485 Rebuild patches f1b62e0c Rebuild patches
51 Zeilen
2.7 KiB
Diff
51 Zeilen
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Sun, 22 May 2016 20:20:55 -0500
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Subject: [PATCH] Optional TNT doesn't move in water
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diff --git a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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index f068b57167b183e68db897c70036cdc366a83c98..16f9d38687c0fdda18468b5bfb61b09b98254968 100644
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--- a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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+++ b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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@@ -107,6 +107,27 @@ public class PrimedTnt extends Entity implements TraceableEntity {
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}
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}
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+ // Paper start - Option to prevent TNT from moving in water
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+ if (!this.isRemoved() && this.wasTouchingWater && this.level().paperConfig().fixes.preventTntFromMovingInWater) {
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+ /*
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+ * Author: Jedediah Smith <jedediah@silencegreys.com>
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+ */
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+ // Send position and velocity updates to nearby players on every tick while the TNT is in water.
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+ // This does pretty well at keeping their clients in sync with the server.
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+ net.minecraft.server.level.ChunkMap.TrackedEntity ete = ((net.minecraft.server.level.ServerLevel)this.level()).getChunkSource().chunkMap.entityMap.get(this.getId());
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+ if (ete != null) {
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+ net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket velocityPacket = new net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket(this);
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+ net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket positionPacket = new net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket(this);
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+
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+ ete.seenBy.stream()
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+ .filter(viewer -> (viewer.getPlayer().getX() - this.getX()) * (viewer.getPlayer().getY() - this.getY()) * (viewer.getPlayer().getZ() - this.getZ()) < 16 * 16)
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+ .forEach(viewer -> {
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+ viewer.send(velocityPacket);
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+ viewer.send(positionPacket);
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+ });
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+ }
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+ }
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+ // Paper end - Option to prevent TNT from moving in water
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}
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private void explode() {
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@@ -172,4 +193,11 @@ public class PrimedTnt extends Entity implements TraceableEntity {
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public BlockState getBlockState() {
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return (BlockState) this.entityData.get(PrimedTnt.DATA_BLOCK_STATE_ID);
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}
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+
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+ // Paper start - Option to prevent TNT from moving in water
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+ @Override
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+ public boolean isPushedByFluid() {
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+ return !level().paperConfig().fixes.preventTntFromMovingInWater && super.isPushedByFluid();
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+ }
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+ // Paper end - Option to prevent TNT from moving in water
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}
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